[to_xp]Gekko
QCT junkie
I was wondering what people think of the current implementation of the mighty Godslayer sword in the game.
I really like the mechanic and flavour, but I really dislike how it magically appears out of nowhere in the hands of the strongest opponent of the Illians as soon as Auric ascends, it really makes no sense to me and it's not a lot of fun honestly.
I'd rather have it be a possible result out of a lair... a result that cannot happen twice obviously!
or maybe a unique feature that disappears from the map once you visit it, granting the godsword to the unit that gets there first.
actually though I'd rather have the Godslayer not appear in every game, so that in some games it is an option and Auric can be easily killed, while in others the sword has not been found and so Erebus has to "ally" to destroy the god of winter before he overwhelms everybody. it should give the feeling of a long-lost, almighty artifact imho
so, what do you guys think? any good ideas about this?
I really like the mechanic and flavour, but I really dislike how it magically appears out of nowhere in the hands of the strongest opponent of the Illians as soon as Auric ascends, it really makes no sense to me and it's not a lot of fun honestly.
I'd rather have it be a possible result out of a lair... a result that cannot happen twice obviously!

or maybe a unique feature that disappears from the map once you visit it, granting the godsword to the unit that gets there first.
actually though I'd rather have the Godslayer not appear in every game, so that in some games it is an option and Auric can be easily killed, while in others the sword has not been found and so Erebus has to "ally" to destroy the god of winter before he overwhelms everybody. it should give the feeling of a long-lost, almighty artifact imho

so, what do you guys think? any good ideas about this?