The IOT Saga

Civ'ed

I ain't gotta explain a thing
Joined
Oct 7, 2010
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Location
Aberdonia et Banffia
(pending copyright claim by King)
Gangleri hóf svá mál sitt: "Hverr er æðstr eða elztr allra goða?"
Hárr segir: "Sá heitir Alföðr at váru máli, en í Ásgarði inum forna átti hann tólf nöfn. Eitt er Alföðr, annat er Herran eða Herjan, þriðja er Nikarr eða Hnikarr, fjórða er Nikuðr eða Hnikuðr, fimmta Fjölnir, sétta Óski, sjaunda Ómi, átta Bifliði eða Biflindi, níunda Sviðurr, tíunda Sviðrir, ellifta Viðrir, tólfta Jálg eða Jálkr."

(Gangleri began his questioning thus: "Who is foremost, or oldest, of all the gods?"
Hárr answered: "He is called in our speech Allfather, but in the Elder Ásgard he had twelve names: one is Allfather; the second is Lord, or Lord of Hosts; the third is Nikarr, or Spear-Lord; the fourth is Nikudr, or Striker; the fifth is Knower of Many Things; the sixth, Fulfiller of Wishes; the seventh, Far-Speaking One; the eighth, The Shaker, or He that Putteth the Armies to Flight; the ninth, The Burner; the tenth, The Destroyer; the eleventh, The Protector; the twelfth, Gelding.")
- the Tricking of Gylfi, Snorri Sturulson
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Welcome to a new IOT! This one involves the vikings.

Rules:
There is a very specifc way of "nation-switching" but it doesn't work as a way to not-quite-ragequit.
Please only join if you can post a map and maintain interest.

JOINING:
You will notice the map has colors on it. Heresy!
Nope actually that's not how it works.
The map has a lot of provinces, and to negate that I've made "regions".

You claim 1 region in Scandinavia, give your kingdom a name, possibly a flag.
Your religion at start is Norse.
Your culture at start is Norse.
You have 4 Gull at start.
You have 1 Raider at start.
The game starts sometime before 1000. it's intentionally fuzzy and NOT A REALISTIC REPRESENTATION.
RELIGION
Everyone has two scores in religion. Piety and Reform.
Everyone starts with 100% piety and 0% reform.
Piety is based on a few things:
- amount of Norse regions in your empire (i.e. where there is a Norse majority) if 0, piety goes down and reform goes up
- amount of raids carried out per turn - if 0, piety goes down and reform goes up.

Reform:
- the amount of non-norse regions in your empire.
- affable actions towards rulers of other religions.

depending on which religion is majority religion in your empire you will switch to that.

IN THIS CASE:

the reform rules apply to others and you can start converting them! or you can kill them.

CULTURE
Your culture at start is norse and if you have spent enough time outside of scandinavia or interacting with other groups then your culture will slowly change.

ECONOMY
Each region produces 4 Gull a turn. If you only partially control a region for god knows what reason, you get 2 Gull.

ARMIES
there are two kinds of army. LEVIES and RAIDERS.
LEVIEST cost 2 Gull to raise and are used to fight wars.
RAIDERS cost 2 Gull to raise and are used to raid and fight unconventionally. These can RETURN GOLD if sent on raiding mission

Levies cannot raid and raiders cannot war.

WARS AND RAIDING
WARS are conventional battle things. they are fought over regions.

RAIDING is how you expand early game. you assign raiders to regions, they come back with 0-4 Gull, and a 30% chance of capturing a coastal/bordering province for every coastal or bordering province that region has.

NATION-SWITCHING:
Vikings were absolutely everywhere during this time. If you control one other region outside of scandinavia then you can abandon the old one and form your new viking kingdom here! however you cannot switch back to the old region. Ever.

WHAT HAPPENS IF I DON'T CLAIM?
Claiming is raiding.
BUT ANYWAY
if you don't mention anything (as in, not even "no raiding this turn") then you have tricked Gylfi 1 time and you get 1 Gylfagining.
5 Gylfaginnings and you get warned, 10 Gylfaginnings and Loki comes and takes you (I.E. you get to sit in the corner for 3 updates.)

MAP:
Spoiler :
NiYX1G0.png

If you really don't know where to look, I'd prefer you start in blue regions in Scandinavia.

SAGA CHAPTERS:
nope
 
The Kingdom of Troll
(yes, that's an actual real kingdom name in the region. Seriously.)
KINGDOM_OF_TROLL.png
 
The Empire of Greater Sjælland​

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So if I want Gotland, do I get the rest of the blue regions or just Gotland?

Either way, I'm claiming Gotland.
 
uPeKzMX.png


I claim dis.

Kingdom of Hordaland!
 
860
1. For Þórunn
Þórunn, king of Jórsalaland, did inquire as to the lands of Scandinavia, and did travel there through the lands of the Blakumann. As he entered into the Salr Agder, a guard asked him: "What be thy name?"
Þórunn replied thusly:
"First, I am known as Landskjálpti, the Earthquake.
Second, I am known as the Jórsalafarar.
Third, the Hættr, the Dangerous,
and Fourth, the Jarl Ari, Lord of Eagles."
The soldier's questions had been answered.
Jarl Ari sat at the table, and was asked the same question by the King.
So begins this Saga.
II. Konungr Svíþjóð
Jarl Ari inquired: "Who is the strongest man in Svíþjóð?"
The King replied: "There is the Kingdom of Svíþjóð itself, ruled by Ornmeir. It is merely an artificial title,
For the lands such as Gotaland are independent, and the petty kings around
Still hold strong."
III. Konungr Danmark
Jarl Ari inquired: "Who is the strongest man in Danmark?"
The King replied: "The most important man in Danmark is Sjælland, ruled by Ogrimm.
The Petty Kings here Eye the Anglaland coast with greed."
IV. Konungr Nordvergr
Jarl Ari inquired: "Who is the strongest man in Nordvergr?"
The King replied: "That is not me.
There are various men, such as Kersir's Hordaland,
and Knudarr's Troll, who attempt to wrest control.
Our petty lands are assaulted by Samelander."
V. Konungr Garðariki
Jarl Ari inquired: "Who is the strongest man in Garðariki?"
The King replied:
"That is not for me to say. The Rus and Ruthenian lead their lands very well. The other pagans,
from Bjarmaland to the Blakumann, lead their lives as they normally do."
V. Konungr Miklagarðr
The King of Agder inquired: "But who is the strongest man in the lands of Miklagarðr?"
Jarl Ari replied: "That is not for me to say, for the lands of Miklagarðr are too diverse to say."
and Ari, content with these answers, decided to trek through the lands.
Thus continues the Saga.

NOTES IN REAL LIFE:
Spoiler :
  • Austrisland, Vestrisland and Nordreyjar are in a special "nation" that cannot build armies, raiders, has no income and raids will always claim one province. Once colonised it will act as normal.
  • Raiding has been reworked: now every non-viking nation has an amount of money you can make off the raid, and a percentage chance of success. If successful, the raid has a 40% chance of claiming 1-4 provinces in that region.
  • Only one raider per region
  • Raiding into other viking lands just means they can fight back with their own raiders. remember that.
MAPS:
Religion
Spoiler :
If6oLfC.png

Nations
Spoiler :
NLWbXWg.png

Stättr
 
Sjaelland Orders

All Gull into two raiders


One Raider to Northumbria

One to Skäne

One to Jutland
 
Troll spends it's Gull on 2 Raiders.
Send one Raider to Sicily
Send one raider to Western Iceland
Send one raider to Eastern Iceland
 
4 gull - 2 raiders

raid:
Gwynedd
Balts
Glamorgan
 
All gulls into raiders, naturally.

Raid:
Strathclyde
East Francia
West Francia
 
UPDATE INCOMING SOONISH
The reason for my "lag" in updating is the fact that I had made a grave mistake in the country map (using GIMP to overlay countries and converting that into PNG).
As a result of that derp I reconstituted the map into a normal map with nations colored in provinces, which is done.
I need to update the stats and the map for turn 1 and then we can get back to raiding.
 
Actually no. IOT cancelled.
I know everyone was looking forward to this. I just managed to set up the stats in such a way it becomes an absolute pain for me to update them. There also isn't enough interest from people save one or two of you.
Once again, sorry.
 
.............you ruined my dreams........................
 
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