The Manhattan Project.......

oh, before i forget.. the reason the 'states weren't the nuke monopoly for long was cos of a scientist who worked on the MP.. he sold the plans to the soviets... traitor..
 
i believe it's realistic the way it is.
MP just gives the world the "ability" to use nukes.
i believe the wonder reflects the revolutionary concept itself.
as someone pointed out, not all countries immediately get to
build nukes immediately.
they still need fission, spaceflight and satelites plus uranium to build a nuke.
in the real world, any small country in the world can build a nuke.
the body of theoretical knowledge is known by any smalltime quantum physics student (this is the MP in effect). however, the trick lies in the specific engineering bits and the availability of uranium.
my recent monarch game was pretty world realistic. i(iroquois) and the americans were the only ones who had satellites. i struck the americans as they were involved in another front and took out their industrial centre so they couldn't build nukes without sacrificing a fair bit of production capacity. the other nations soon discovered satellites but by that time i had denied them uranium. wars went on for centuries and nobody else except me build up a nuclear arsenal.

so...the knowledge of the concept does not automatically grant u the ability to build nukes. u still have to get the specific engineering techs (fission, spaceflight and satellites) and the resource.
 
Ya... I'm with Kilroy on this one. They still gotta have a heap of stuff before they can build nukes. The MP is a counter-balance, to stop the leading tech player from building an army of ICBM's. Theoretically, by the time the leader has finished the MP, at least one other civ would have caught up tech wise.

And as for explodin dog, the concept of a "historically correct civ" is not only a pile of cr@p, it's also against the basic principles of the game. The entire point of civilisation is to take one group of people.... ANY GROUP OF PEOPLE.... and turn them into what YOU want them to be. Everytime you start a new game, every history textbook you've ever read should go out the window.
 
yeah, i understand that, i too like to play for fun when i turn it on, but sometimes i might want to try to replay history, sorry if that isn't right or whatever.
although some of the units do not have stats that seem to be realistic, but i do play for both fun and replaying history.. hope that doesn't bug anyone.
 
I've never had a problem with the way things are. But now that I think about it, isn't nuclear technology just that; a technology? Why can't nukes be on the tech tree (fission?) like everything else? I just don't get why it's a wonder...
 
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