The Mayans

They are a civ of slavers, downright commie. They sacrifice prisoners in godless rituals to their so-called blood-gods. The normal Mayan does not wash his fingernails and toes and does not help elder women to cross the road.

They also have the irritating fashion of appearing in nearly every game due to the problems with the random civs with cultural links enabled.

*Spits on the Mayans* (probably insulting thousands of players!)

Face the wrath of the highly honest Hittites!!!
(spelling and grammer left intentionally wrong, Civ Style, hehe)

:crazyeye:

EDIT: Plus the might and glory of Rome, of course, too!!! :king:

Sidenote: Very good review again, but not much stuff for discussion. I just had to say something negative, hehe... :cool:

Indeed. While the Blood Cult and Rites of the mayans were bad, we must remember there amazing technological acheivments. Like their calnder is hundreds of good things in one. The calander was FAR more acurate than the Julian Calandar at the time and , get this, the end of the word will be in 2024. Or so they say. They were master astronmers who made water clocks, but mostly sun clocks. All very accurate. And the real culprit with the Sacrifical Rites was the aztecs. They only went to war to get sacrificial people. They killed around 20,000 people one day. If you just wont play them play Inca. They had not to many mass killings and the traits and UU are better than they seem.:king: [pimp] :ar15: :deadhorse: :spear:
 
Though never playing the Mayans, they seem extra tough. In my current
Emp game as Iroquois, I have only 5 cities on a continent with Spain and
Portugal. I checked F11 to look at top 5 cities in world---their capital is
size 11 already :eek: , my capital is size 5!!! They also already have the
Pyramid. Man, what a powerhouse :eek: :eek: .

You think? I remember a time I played as them. Mostly Desert or flood plain. One city on irigated flood plain was waitin for a hospital in the early ancient times. And one grew past size 12 in the middle ages.
 
@Lord Templar

Let me guess: that city growing past size 12 in the middle ages has the Shakespeare's Theatre great wonder?

PS: to everyone: this thread is old, I think we should let it die.
 
No way. I almost never do democracy and stuff. It was so big i had marketplace bank and temple but thats it.
 
..., get this, the end of the word will be in 2024. Or so they say. ....

I thought it was 12/21/12?




And this post brought to you by SPAM, the delicious treat, Crazy Tasty!
 
From the article i read, It was 2024. i dont know.
 
The Mayans (1st place) are better than the Greeks (which are second place for best civs) which are better than the Vikings (3rd place) which are better than the Dutch (4th) which are better than most other civs not mentioned.

The Agri trait is fairly strong plus Industrious - the king of all traits - makes the Mayans entirely unstoppable.

It doesn't matter whether their unique unit sucks or not because their traits overwhelm everything. The JT in my opinion is a decent unit. When I attack with them, they will travel across mountains to the target giving them a 4 defense value all the way through.
 
I think that must be assuming you always have mountains to get to your target. In a lot of games I play I do find the Mayans are usually well up the score ladder, but not always. Its mostly dependent on terrain, that seems to be the case with most civs. The Egyptians seem to either rocket ahead or lurk at the bottom depending on their start point. I've laid waste to the Mayans with Celtic swordsmen which are a way better UU. I think they actually scored a total of 46 points before descending into oblivion. At the moment I'm playing mostly random games, inching my way towards monarch level, contemplating a mod or two and learning about the variety of the game as it develops.
 
My main problem with the JT is that you lose the defensive freeshot and it can be a pain to have a despotic GA. If you get IW and iron or HBR and Horses, it works out fine, but if you don't you won't have a choice, you will have to use JT's as your offensive weapon. Otherwise, I adore the free slaves from barb farming, having many slaves can really boost your nation.
 
The Mayans are okay, but a real early-game powerhouse is the Persians.
 
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