mofab16084
Chieftain
- Joined
- Dec 29, 2022
- Messages
- 38
Hello.
In the article: https://forums.civfanatics.com/resources/the-mechanics-of-combat-vanilla.25621/#CombatWindow - there is a section "Combat Information Table" - it has an image (https://forums.civfanatics.com/attachments/combatwindow-jpg.296079/) and an explanation in the "Damage Formula" section - about the possible damage for each side when exchanging blows. I.e. the damage varies in a certain range: from minimum to maximum.
Test from my game: I attacked with my warrior, for example, a barbarian warrior. Yes, the interface displayed the average damage and it differed from what was actually inflicted during the exchange of blows. The damage to both sides was the same each time when the game was repeatedly restarted and attacked again. May be the game can already "know" the exact value of the possible damage when exchanging blows..., or calculates it at the moment of exchanging blows.
A few questions:
1) Which game files are responsible for the visual display of this information (i.e. the "Combat Information Table" interface)?
2) Is it possible in this interface to display the exact damage value (not averaged) or at least the range: from minimum to maximum? Any opinion: mods, editing files, etc.
In the article: https://forums.civfanatics.com/resources/the-mechanics-of-combat-vanilla.25621/#CombatWindow - there is a section "Combat Information Table" - it has an image (https://forums.civfanatics.com/attachments/combatwindow-jpg.296079/) and an explanation in the "Damage Formula" section - about the possible damage for each side when exchanging blows. I.e. the damage varies in a certain range: from minimum to maximum.
Test from my game: I attacked with my warrior, for example, a barbarian warrior. Yes, the interface displayed the average damage and it differed from what was actually inflicted during the exchange of blows. The damage to both sides was the same each time when the game was repeatedly restarted and attacked again. May be the game can already "know" the exact value of the possible damage when exchanging blows..., or calculates it at the moment of exchanging blows.
A few questions:
1) Which game files are responsible for the visual display of this information (i.e. the "Combat Information Table" interface)?
2) Is it possible in this interface to display the exact damage value (not averaged) or at least the range: from minimum to maximum? Any opinion: mods, editing files, etc.