The Medieval European Mod

sure you can delete the labels.txt, but then castles will be called Radar Towers, Roads will be called Railroads, etc.
 
Version 0.05 is ready for download.

I forgot to include the readme, so just download it here.
 

Attachments

Im sorry, but i forgot to uncheck the x-wrapping on the large map in version 0.05. Just go to "Map" and uncheck x-wrapping.
 
I'm sorry to see that there's someone who voted 1/5 (like they did with my mod): now it's 3/5 with 2 votes.
A 1/5 means that the modpack really sucks, and it isn't true. If these persons tried to mod anything, they probably wouldn't be so unrespectful for people's work.
I rated 5/5, trying to balance it. Good work, Yoda ;)
 
Originally posted by Rhye
I'm sorry to see that there's someone who voted 1/5 (like they did with my mod): now it's 3/5 with 2 votes.
A 1/5 means that the modpack really sucks, and it isn't true. If these persons tried to mod anything, they probably wouldn't be so unrespectful for people's work.
I rated 5/5, trying to balance it. Good work, Yoda ;)

Im glad you rated it 5/5 Rhye, the mod still needs alot of improvement, and i will proberly come out with one or two smaller updates the next two weeks, then i have a vacation where i plan to do some serious updating.
 
:goodjob:
Veerry great.. (i rated 5/5 :D )
--
There is no sounds put in the "Teutonic Infantry.ini" and "Uhlan.ini" and "Syrian Infantry.ini" and "Paladin.ini" and "Missioinary.ini" ym.. or u gonna add them later?
?? (But easy to add it self)
--
And there is not many different ships..
There could be more barbs in the east..?

--Gonna test this tomorrow, this seems to be one of the best going on in here--

EDITED: Have played this now.. :eek: veerry cool..
perhaps "gold" could be "tucats" or something??
 
Veerry great.. (i rated 5/5 )
thank you very much:)

There is no sounds put in the "Teutonic Infantry.ini" and "Uhlan.ini" and "Syrian Infantry.ini" and "Paladin.ini" and "Missioinary.ini" ym.. or u gonna add them later?
yes i will, but its far from first priority. Right now i need to add more units, buildings etc..

And there is not many different ships..
There could be more barbs in the east..?
i hope to add more ships later
After a while, the east will be filled with barbs. Because that is the only place they can spring from.
EDITED: Have played this now.. veerry cool..
perhaps "gold" could be "tucats" or something??
again, thank you. I might chance gold, but that will be later:)
 
Originally posted by orangebear
Is the science research made up only 60 percent?
I can't go any higher.. Or is my computer bugging?
--thanx :confused:

that changes from goverment to goverment, and you´re computer is fine
 
Im going to begin a major update today, version 0.06 will(proberly) be released sometime next week.
 
Isn't it spelt "Scholasticism"?
 
Originally posted by calgacus
Have you changed "The Odosian Walls" to "Theodosian Walls" yet?

I have in the new version that is not released yet. Also blame all of this on LouLong:D
 
Here are some of the things I have done in the new version(which is soon to be released)

1. New Tech=Theocracy, comes after Theology.
2. New Gov=Theocracy, avalable with, guess what Theocracy!
3. New Units=Monk, Oriental Musketer, Vasas Hussar, Caravan, Clan Warrior and i also plan to add some oriental ships.
4. New Improvements=Fishing Station, Forge, Toll House and Water Supplies.
5. New Wonder=Trading Outpost(If you have ideas for more wonders please let me know)
6. Updated some graphics.
7. Other stuff that you proberly never will notice.

comments are apreciated:)
 
Nice mod, but I could not play it after 706 AD.
It says "Art/Units/Frank/../Swordsman/SwordsmanFortify.wav file not found" and game exits.
Is it a bug or I am missing something?
 
Originally posted by ckuyuk
Nice mod, but I could not play it after 706 AD.
It says "Art/Units/Frank/../Swordsman/SwordsmanFortify.wav file not found" and game exits.
Is it a bug or I am missing something?

Thats a bug, thanks for reporting it. I have had problems with that swordsmanfortify.wav bug before, the weird part is that I dont get it myself, so I have other people has to tell me when they get an error like that.:)

How to fix it: Go into Scenarios/Medieval Europe/Art/Units/Frank, then open the Ini file, find the place it says Swordsman/SwordsmanFortify.wav and delete, then you can continue your game, if it was saved(remember there is autosaving)

Hope this helps:)
 
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