Zorba the Great
Chieftain
- Joined
- Nov 12, 2007
- Messages
- 2
Hi,
This is a nifty tactic that I've been using for one city challenge games up to Monarch level & I'm trying to adapt it to standard games.
Firstly, pick a Philosophical civ so that your GP points are doubled from the word go.
Next, beeline the Oracle COL slingshot and go into Caste System. Put two Science specialists on in the city & build the Science Academy with your Great Scientist.
Then switch to two merchant specialists & maintain as many merchant specialists as you can for as long as possible.
Add all of your Great Merchants to the city. You're hoping for as many Great Merchants as possible because each Great Merchant that you add gives an extra food as well as the gold. So with every two Great Merchants you can add a further merchant specialist which gives you more GP points...
The Pyramids is a nice wonder to have with this tactic as when in Representation all of those specialists then generate two science beakers each for you. National Epic is useful to keep the GP points up.
Pacifism, Bureaucracy & Caste System are the civics of choice.
I find that just the one city can stay level on science with the AI for a long time if you're also trading techs well and encouraging your neighbours to fight each other as much as possible.
I've been a follower of the forums for a while now without getting round to posting anything myself... hope the merchant stack tactic is useful & let me know what you think of it anyway!
This is a nifty tactic that I've been using for one city challenge games up to Monarch level & I'm trying to adapt it to standard games.
Firstly, pick a Philosophical civ so that your GP points are doubled from the word go.
Next, beeline the Oracle COL slingshot and go into Caste System. Put two Science specialists on in the city & build the Science Academy with your Great Scientist.
Then switch to two merchant specialists & maintain as many merchant specialists as you can for as long as possible.
Add all of your Great Merchants to the city. You're hoping for as many Great Merchants as possible because each Great Merchant that you add gives an extra food as well as the gold. So with every two Great Merchants you can add a further merchant specialist which gives you more GP points...
The Pyramids is a nice wonder to have with this tactic as when in Representation all of those specialists then generate two science beakers each for you. National Epic is useful to keep the GP points up.
Pacifism, Bureaucracy & Caste System are the civics of choice.
I find that just the one city can stay level on science with the AI for a long time if you're also trading techs well and encouraging your neighbours to fight each other as much as possible.
I've been a follower of the forums for a while now without getting round to posting anything myself... hope the merchant stack tactic is useful & let me know what you think of it anyway!