The more I play the more I like

WasToxi

Chieftain
Joined
Feb 16, 2025
Messages
5
After playing every version of Civ and seeing the reviews, I almost did not buy the game.

One of the main issues for me was the price. I loved Civ 1 and spent a lot of time with Civ 2 (and free civ for that matter) and after it moved on I started to play less and less of each version I bought.

Although the complexity and graphics improved, it started to become a lot more complex and the time needed to complete a game, just seemed too high.

Worse still you would attack just that one city too many and the game would seem to punish you.

Loved Alpha Centauri with the way you could create unique units and thought it was a pity that idea was not included in later versions.

Now rock on to 7, and being frankly over 50, means I just don't have the time to devote to a really deep strategy game.

So for me Ages is something I really like, it breaks a full game up to something more manageable. Im still getting used to separate leaders from Countries, but being forced to choose different combinations, actually helps widen your play style.

I also like the mementoes, I think for every previous version, there was a rush to play the perfect game to play at harder levels, Now with the game slowly unlocking over a period of time, gives you encouragement to just keeping with it, to see whats going to happen next.

So Civ7 is a big thumbs up from me and I actually will go with the DLC's as they come out, but maybe until I have unlocked more of the base game, its less of a priority.
 
I'm with you OP but tbf I was a fan of everything they were trying to do anyway. But my point is to touch on "just keeping with it." My current game I'm getting absolutely wrecked on immortal. It's part immortal is tougher than sovereign, part my map is basically all rough terrain it's crazy. Normally, I would just start over but with the way the game works now I'm gonna stick with it cuz its definitely recoverable. I'm likely to take a dark age legacy to go into exploration and we'll see what happens. I've never had so much fun getting my ass whooped.
 
I'm with you OP but tbf I was a fan of everything they were trying to do anyway. But my point is to touch on "just keeping with it." My current game I'm getting absolutely wrecked on immortal. It's part immortal is tougher than sovereign, part my map is basically all rough terrain it's crazy. Normally, I would just start over but with the way the game works now I'm gonna stick with it cuz its definitely recoverable. I'm likely to take a dark age legacy to go into exploration and we'll see what happens. I've never had so much fun getting my ass whooped.
I am having fun with Civ7. My biggest gripe is the whole unhappiness thing. Game doesn't tell you at ALL whats causing unhappiness or why. Just crazy.

I really like the crisis in the antiquity era as Rome. Never ending barbarian attacks on your periphery as you progressively run out of money and increasing crisis penalties to your armies ability to fight said barbarians is just *chefs kiss* a perfect late era Rome feel. Kudos to thee team for implementing this. Maybe the crisis sucks for all the other civs, but running Rome on Immortal its just perfect.
 
In a similar boat, OP! I like that you mention Alpha Centauri, too. One area where I think Civ7 relates to AC is the leaders. The leaders are very distinct this time around, and as you said, being able to connect the leaders to different Civs opens up new possibilities (both in your own play-style, and that of your AI opponents). Despite this, though, the personalities of the leaders do not change. They're kind of sticks in the mud. This is a good thing! I always liked how AC leaders felt so attached to their principles and agendas. Instead of changing civs/factions in AC, they changed "social engineering" choice.
 
My biggest gripe is the whole unhappiness thing. Game doesn't tell you at ALL whats causing unhappiness or why.
Some common happiness reductions:
- every settlement above the cap gives -5 happiness in each of your settlements.
- conquered cities have a happiness penalty in the age you conquered them.
- some building cost happiness maintenance.
- each specialist costs 2 happiness base.
- some (late game or crisis) policy cards reduce happiness.
 
- conquered cities have a happiness penalty in the age you conquered them.
I love this aspect of the Ages system where "time heals all wounds" and you don't carry occupation penalties for the rest of the game.
 
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