MantaRevan
Emperor
- Joined
- Oct 9, 2011
- Messages
- 1,541
Civ 6's music is repetitive. You only get background music from civs you meet, and you only get background music from civs. No culture-group or era soundtrack like from previous games.
That isn't to say the music isn't very good (it is), but by the time you hit the atomic era you'll want to put your head in a blender if you have to hear Kongo's theme remixed one more time. If the music can get annoying over the span of a single game only a few months from launch, imagine how sick you'll be of Scarborough Fair four years from now.
It's gotten to the point where soundtrack is a major factor behind what civs I want in my game. Frederick Barbarossa was in my past three games, and I'm going to have to mute the music or restart if I roll him in the next one.
This is especially odd because each civ has fun B-sides that mix things up a little, but they only seem to get played in the ancient and classical eras, when you've met fewer civs and the soundtrack runs out. By the later eras you almost never hear them .
This doesn't seem to be high on Firaxis's list of priorities, but it impacts the game's playability in a huge way. What are some ways they (or modders) could fix the problem in expansions?
One option is to change the way the game selects what music its going to play next so that the B sides come up more often. Currently the algorithm is set so that it plays your civilizations theme again every time you advance every other era, regardless of if you had just finished listening to it. Removing this trigger might make the soundtrack less jarring.
Another option is to add more general music in an expansion. It doesn't have to be as expansive and varied as what Civ 5 had, even a little would go a long way towards breaking up the monotony of Hard Times Come Again No More over and over again. As more civs get added to the game, this problem will naturally get better, but not that much better over the course of a single game.
A last option is to go the Paradox route and release more music as DLC, allowing people annoyed by the lack of variety to remedy the problem, while avoiding forcing people who play with Spotify on in the background to pay for it as part of an expansion pack.
Any other solutions? Do you guys think Firaxis will address this? Am I just crazy and the only person bothered by this? What are your thoughts?
That isn't to say the music isn't very good (it is), but by the time you hit the atomic era you'll want to put your head in a blender if you have to hear Kongo's theme remixed one more time. If the music can get annoying over the span of a single game only a few months from launch, imagine how sick you'll be of Scarborough Fair four years from now.
It's gotten to the point where soundtrack is a major factor behind what civs I want in my game. Frederick Barbarossa was in my past three games, and I'm going to have to mute the music or restart if I roll him in the next one.
This is especially odd because each civ has fun B-sides that mix things up a little, but they only seem to get played in the ancient and classical eras, when you've met fewer civs and the soundtrack runs out. By the later eras you almost never hear them .

This doesn't seem to be high on Firaxis's list of priorities, but it impacts the game's playability in a huge way. What are some ways they (or modders) could fix the problem in expansions?
One option is to change the way the game selects what music its going to play next so that the B sides come up more often. Currently the algorithm is set so that it plays your civilizations theme again every time you advance every other era, regardless of if you had just finished listening to it. Removing this trigger might make the soundtrack less jarring.
Another option is to add more general music in an expansion. It doesn't have to be as expansive and varied as what Civ 5 had, even a little would go a long way towards breaking up the monotony of Hard Times Come Again No More over and over again. As more civs get added to the game, this problem will naturally get better, but not that much better over the course of a single game.
A last option is to go the Paradox route and release more music as DLC, allowing people annoyed by the lack of variety to remedy the problem, while avoiding forcing people who play with Spotify on in the background to pay for it as part of an expansion pack.
Any other solutions? Do you guys think Firaxis will address this? Am I just crazy and the only person bothered by this? What are your thoughts?