Heinage
Khan
^^ this...
...and...
+ 2 gold for oasis (keep in mind Arabian desert start bias)
+ 2 gold for oil (keep in mind Arabian desert start bias)
...and...
makes no sense for Dutch UA to come into action before Arabian UB due to real-life events.
Much better IMO is a slightly weaker bazaar for Arabia that's available early with a slightly more powerful UA for Dutch that's available from Astonomy or Navigation onwards.
Actually, for all we know the dev's may have already nerfed the bazaar to maintain balance...
Ideas:
Bazaar - same as market plus...+2 gold for each oasis, +2 gold for each oil, +5% gold for each improved luxury in city radius (though I'm worried this may make the bazaar too bland)
or
Bazaar - same as market plus...+2 gold for each oasis, +2 gold for each oil, +5% gold for each imported luxury (encouraging and rewarding trade for Arabia)
East India Company - After researching Astronomy, retain 50% happiness when trading away last luxury or when trading away imported luxury (giving Dutch ability to buy and sell)
or
East India Company - After researching Astronomy, 1 free Great Merchant or Great Admiral (player choice) and does not lose any happiness when trading away luxuries
...meh, probably not gonna happen and the game is probably going to be balanced anyway (in ways I haven't thought of), but doesn't hurt to brainstorm cool ideas right?
...and...
+ 2 gold for oasis (keep in mind Arabian desert start bias)
+ 2 gold for oil (keep in mind Arabian desert start bias)
...and...
makes no sense for Dutch UA to come into action before Arabian UB due to real-life events.
Much better IMO is a slightly weaker bazaar for Arabia that's available early with a slightly more powerful UA for Dutch that's available from Astonomy or Navigation onwards.
Actually, for all we know the dev's may have already nerfed the bazaar to maintain balance...
Ideas:
Bazaar - same as market plus...+2 gold for each oasis, +2 gold for each oil, +5% gold for each improved luxury in city radius (though I'm worried this may make the bazaar too bland)
or
Bazaar - same as market plus...+2 gold for each oasis, +2 gold for each oil, +5% gold for each imported luxury (encouraging and rewarding trade for Arabia)
East India Company - After researching Astronomy, retain 50% happiness when trading away last luxury or when trading away imported luxury (giving Dutch ability to buy and sell)
or
East India Company - After researching Astronomy, 1 free Great Merchant or Great Admiral (player choice) and does not lose any happiness when trading away luxuries
...meh, probably not gonna happen and the game is probably going to be balanced anyway (in ways I haven't thought of), but doesn't hurt to brainstorm cool ideas right?
