- Joined
- Aug 12, 2010
- Messages
- 18,949
Yeah, the Dutch look pretty badass. They've definitely moved up my list of need-to-play G&K civs.
So it looks like the main benefit of the Dutch is going to be the Polder. The video released today had it at 41
2
in late Renaissance or early Industrial. That's equivalent to a resource tile (Wheat would be 5
1
for example). Besides that they are still a Marsh, so if you have a few adjacent you get a mini Great Wall in the bargain.
Edit: And that's on a Marsh. On a Floodplain it would be 51
3
Edit 2: snipperrabbitt!! points out in the main thread about the video that it looks as if Polders create trade routes without roads as well.
The fact that the Sea Beggar can actually conquer an enemy ship sounds highly interesting to me. Especially on Naval Warfare, it seems the Sea Beggar can allow Holland to amass a bigger naval fleet then others by its stealing. Would be fun if you could hide a few of them, and them sneak them up on Destroyers and such to steal them away from your opposition...
As for the Polder, the Production+Gold bonus makes it a lot more interesting. Shame there's no tulips, but this works, it works very well.
Can someone tell me what is unique about the sea beggar?
Can someone tell me what is unique about the sea beggar?
Anyone know anything about Tulips? Are they definitely not in the game or what?