So, I'm playing my 3rd FFH2 (.40n) game as the Luchiurp. I build the Baron for the 2nd time in my 3 games.
Let me refresh you as to how the new Crazed/Enraged works when you play the Baron. Well, actually, there is no Crazed. When the Baron kills a living unit, he has a chance of creating a Ravenous Werewolf. So far the Baron has almost 100 XP, mostly from killing Hippus units and a few barbs. He has created 10 Ravenous Werewolves.
The Ravenous Werewolves are created with Enraged and IMMEDIATELY leave your control. You have zero chance to do anything with them. If they should happen to kill a living unit, they get promoted to Blooded Werewolf.
So, that's 10 Ravenous Werewolves. Care to guess how many Blooded Werewolves I have?
Zero. That's right. Every Ravenous Werewolf was killed and didn't upgrade to a Blooded Werewolf.
Now, 10 is not a huge sample size and I'm sure some are thinking, ah, Sarisin, it's just a run of bad luck. It happens all the time in FFH2.
Maybe, but I watched as five of these Ravenous Werewolves scooted right past very killable targets such as Workers, Wounded Hippus units and the occasional barb (Wolf Rider, Goblin, etc.). Instead these genius Ravenous Werewolves decided to take on promoted Champions and Horse Archers, and, my favorite, Archers and Champions fortified in cities - that's like an Al Queda suicide bomber armed with one of the New Year's Eve party poppers going head-on with an Abrams M-1.
I am fairly certain that had I had control of the newly created Ravenous Werewolves even for a few turns, I could have turned at least half of them into Blooded Werewolves. But, no, the AI killed them all off for me.
I play and enjoy all kinds of computer games. I don't care what your favorite genre is and how you like to play, this is just not interesting or fun.
My two suggestions:
1. Give some control to the player for a few turns and give him a chance to kill something. The old way of being Crazed and not turning Enraged immediately would be an improvement.
2. Eliminate the whole Werewolf creation deal. As it is now, all this does is cost you maintenance while they run around (thankfully not long) and provides XP for the enemy. Sadly, this would take out one of the most fun features of the game IMO, but it is better than having what you have now.
Now, I know someone will say, hey, if you don't like how this works, you don't have to build the Baron, do you? There is even an option that takes ole Furball out of the game. True, although he is a decent hero that any civ can build.
But, I think with a few tweaks OR a return to the way it used to be, this very good feature of the game could be back.
