The next few turns...

THE MPH indicates that Suren barbarians are near Black Hole ... I don't know the game semantics - how many tiles = near ???

Also do we what the KISS warrior to wander about freely ... or tell him to turn around buddy !!!
 
General_W said:
We are set at 90% science, 10% Luxury, and 0% Economy – for a Net gain of 0 gold per turn.

*Lux slider increased due to pop growth next turn in Athens.

I just noticed this - I thought we decided that we could afford to wait until after growth before increasing luxuries?
 
I just noticed this - I thought we decided that we could afford to wait until after growth before increasing luxuries?

I vaguely remember a discussion about this. Did we actually decide something for sure? The thought came to me as I was playing the turn - but since I couldn't remember, I figured I'd have an easier time explaining raising the lux rate 1 turn too soon, than I would explaining why I let Athens slip into revolt.

Can you refer me to the relevant discussion? I'm not seeing it?
 
we had "voted" that we would go max science slider without lossing any gold, but i think we should change that due to recent events
now the 4th city (our next city) should be put on where ever there is the most gold, no question. we need the gold to get our science up i want to make sure we get those 2 techs done before KISS :evil:
 
General_W said:
I vaguely remember a discussion about this. Did we actually decide something for sure? The thought came to me as I was playing the turn - but since I couldn't remember, I figured I'd have an easier time explaining raising the lux rate 1 turn too soon, than I would explaining why I let Athens slip into revolt.

Can you refer me to the relevant discussion? I'm not seeing it?

Here is the discussion - I think in his final post on the subject, classical_hero indicated that he ran a test, and we do get a grace period.
 
Thanks Chamnix.. I spent about 30 minutes searching the threads for that.

What are the consequences of losing some gold? In my personal games I always look at it like using the Turbo Boost in Knight Rider (surely you're joking, Michael?)

Sometimes I increase the science and lose gold if it shaves a turn off the research.
 
As long as we have gold, there is nothing wrong with running a deficit (if we have 10g, then having -1 gpt will not hurt). But if the deficit is larger than your treasury (0g and -1 gpt), then you will lose a building and/or a unit every turn you do that.
 
General_W said:
We are currently building:
Athens: Settler (done in 6 turns).
Black Hole: Worker (done in 2 turns)
Heron: Curragh (done in 3 turns)

With the mine being completed, the curragh in Heron should actually complete in 2, so we need to think about what comes next there. My vote would be worker – in that area alone, we have BGs to mine, we want Heron connected, and we could chop the forest to speed our barracks build.

General_W said:
Our cities are working 9 tiles – 3 of which are unimproved.
Citizens are working these tiles:
Athens: R.I. Wheat / R. I. Cow / M. Bonus Grassland
Black Hole: Wheat / Forest
Heron: Bonus Grassland (about to be mined by Rambuchan)

:goodjob:

General_W said:
Foreign Ministry: Any orders for the Doughnuts?
Keep easterly heading with the Curragh?

My opinion – keep going in that general direction, but continue always to end on coast. There is certainly no need to send him into sea yet.

General_W said:
Domestic Ministry: What do you think of the 20% Luxury plan? Should I send the Black Hole Warrior back and get the 2 gpt while I can (before Athens grows?)

This is interesting. The Domestic Minister is in charge of the slider, but the Defense Minister controls the warrior. My “decision” is really – if the Defense Minister moves the worker back to The Black Hole, then lower luxuries to 10%. If not, then use 20%.

Although it is classical_hero’s call, I will (as always) offer my unsolicited opinion. The warrior can certainly go no further than the hill because we still have barbarians to our NW, and he must be able to return in time to defend the town if we see barbs in our outskirts. Now that he has moved once, is it worth it to move to the hill? In two turns, we will need 20% luxuries regardless, so the difference between moving to the hill and moving back to The Black Hole is exactly 2g. Is it worth 2g to uncover 9-10 tiles? At this stage of the game and this close to our homeland, I think it is, so I would move him to the hill.

General_W said:
What should worker-Rambuchan do when done mining the BG between Athens and Heron?

Definitely road the tile he is on – I hate moving off a tile without roading it.

General_W said:
Defense Ministry: Should we pop that Ivory Coast Hut with Warrior-Ligurian Reapers?

My opinion is the same as the other hut – we want to pop it, but it would be better if we can wait until after we have Pottery.

General_W said:
Anything else I’ve missed?

I think you covered everything for next turn, but at the rate turns seem to be played, we have to constantly think ahead. Specifically, there are 2 things we need to think about:

First, what will the worker from The Black Hole do? There are 2 options – SE to road (and mine) the BG or west to road and irrigate the wheat. In isolation, roading the BG is higher priority – I believe that once The Black Hole is connected, its corruption will drop enough so that at size 2 we can work the BG and wheat (instead of the forest and wheat) and get the same shields. In effect, just roading the BG gives us +1 gold and +1 food. The problem then becomes what to do with Jarom – because of the river, I don’t think he can reach any important tiles in 1 turn, so to avoid wasting a worker turn, it may be better to have Jarom road the BG even though he will finish later than the new worker would while the new worker works on the wheat. Or possibly the new worker can road the BG and Jarom can chop the forest to his east to hurry a granary in Athens. (Will we get pottery? When? Do we want a granary in Athens?)

Second, we need to prepare how we want our military positioned as the Celt warrior potentially approaches unguarded towns and our goody hut. How many warriors do we absolutely need as a minimum in our homeland and by when? Or can we convince the KISSers to stay away? I hate to delay workers to build regular warriors, but let’s figure out what we need.
 
Chamnix said:
Here is the discussion - I think in his final post on the subject, classical_hero indicated that he ran a test, and we do get a grace period.
I found out the hard way with a PBEM of mine. I noticed that one city was in disorder, so I wnet back to have a look at the previous turn to see if there was one more unhappy person than there was content and it was the case. We have a period of one turn grce before it revolts.
 
we need more screenshots, if you can't upload many screenshots in this forum get a free account at www.domaindlx.com then upload and link to it from this forum so we have a better picture on what is going on
 
rujikin,

You can get up to speed by reading the "Save Information" thread - it has lots of info and screenshots
Most Recent posts Here:

Also - for the full history of the last 11 turns (My presidency so far) you can read the "State of the Empire" thread
Thread Here:

Hope that helps!
 
When you get where you can research in 1 turn, turn science down as much as possible and get alot of money then raise to previous agian

As for luxury, Keep as low as possible to try to get more money
 
I'm glad to see you jump so actively into our team!

Just FYI (no reason for you to know this yet) we try to keep most long term strategy discussion of what to do to the relevant ministry threads – so people have to do a minimum of hunting to stay on top of all the discussion.

These thoughts, for example – could also go in the Domestic Ministry thread
Here:

there is obviously lots of overlap – and the next few turns thread is a fine place for these comments also. Just want you to be aware.
 
General_W said:
We have two workers:
Worker - Jarom: Began roading desert on way to Black Hole
Worker – Rambuchan: Finished Mining the BG west of Athens. Can start road next turn.

Didn't Rambuchan start the road this turn?

General_W said:
Research: Continued work on the Wheel. Est time: 2 turns

We had previously decided on Writing next, but given our current diplomatic situation, I think I will recommend Masonry next (or possibly Pottery if neither of the pinheads will trade with us, and we decide we want a granary in Athens). Comments?


General_W said:
Battles:
It appears we may have been attacked by one of the Sarmation warriors. We were unharmed.

I think one barb just moved but didn't attack us. There are 2 barbs on 1 tile.

General_W said:
Current Plans in Motion:

Unless otherwise instructed…
I plan to keep all cities building and working tiles as they currently are.

TBD depending on builds in Athens.

General_W said:
I plan to head back into Black Hole with our Ares Warrior – Butes.

Comments later.

General_W said:
I plan to try poping the hut with our Warrior-Ligurian Reapers along the Ivory Coast.

My broken record keeps playing that song. - you know the one... about not popping huts until we have pottery (or are researching pottery if nobody will trade with us) so we could get a more expensive tech - it will only be a delay of 1 turn while we finish the Wheel. I would not stray too far from that hut yet, though. The Celt warrior probably passed it on his way south and elected not to pop it because they didn't want to risk losing their explorer. They could be planning to return to it or send another warrior that way.

General_W said:
I plan to keep heading North with our Warrior-Assyrian Bane

Ideally, you want to move to a location 2 NW of the barbs - that way they cannot attack us, but they should follow.

General_W said:
What do we want to build next in Heron?

Worker.

General_W said:
What do we want to build next in Black Hole?

Worker. :D

General_W said:
Defense Ministry: Should we still head back to Black Hole with our Ares Warrior - Butes? Seems like poping the hut is pretty risky with our unguarded city right there/

I actually think our cities would be safe from barbs since they are almost due south, but I would hate to be wrong about that. I think the bigger danger may be straying too far from The Black Hole with the Celt warrior and other barbarians about. Another thing to consider is how much harder it is getting to pop our other nearby hut as we get more workers and more terrain improved - as we start settling that area, we could have the same problems again. All things considered I would probably take my chances and pop it (the following turn, of course - can't you hear that record still playing?!)

General_W said:
Anything else I’ve missed?

The only thing I can think of is the new worker from The Black Hole. If we are building a granary in Athens, then he definitely needs to road the BG to connect The Black Hole to Athens while the other worker will be on chopping duty. If we are not building a granary, then I am not sure if he should road that tile anyway or go to work on the wheat.
 
Hopefully one of the pin heads will have responded by next turn ... :lol: great description of our neighbours :clap:

Regarding popping huts ... we must pop if KISS warrior stumbles into our sightline
 
Gereral_W said:
Foreign Ministry:
Any orders for the Doughnuts? For KISS?
Keep coast hugging with our Curraghs?
With what name should we proudly christen our new Curragh?

Domestic Ministry:
Should our new Worker-Imnzerg Mine the BG first, or Road first?
We need a final decision on what to research next: Mysticism?
What tile should the new Athenian citizen work? (governor set to maximize production – we’ll see what is selected)

Defense Ministry:
Should we keep heading East with our Ares Warrior - Butes?
Not worried about Black Hole undefended?
Are we ok with leaving the un-poped Hut along the Ivory Coast as our Warrior-Ligurian Reapers heads north?
Ditto with our Warrior-Assyrian Bane in the north?

Imnzerg should definitely road first – by connecting the corruption will decrease by enough so that at size 2, we can work the BG and get 2 net shields plus we will get an extra gold. Mining takes longer and would gain less for us.

We will research Mysticism next at the maximum allowed given the luxury slider must be used to keep our cities orderly.

How to place the new Athenian citizen will depend on what the governor decides. When we get the next save, if it is possible to arrange citizens so that we finish the settler in 1, do it – if the governor did his job properly, we should be 8 shields short, and we can work the cow, mined BG, unmined BG, and forest (and city tile).

If we are 9 shields short, then work cow, forest, and 2 mined BGs (take the mined BG from Heron and let Heron work an unmined BG for one turn).

If we cannot complete the settler in 1, then maximize food first and gold second (we will easily have enough shields to get settler in 2) – cow, wheat, mined BG, and fish.

My opinions on other Ministries’ matters are the same as before, but they are not my decision. Although I would be very nervous sending our settler toward a known barb camp without an escort.
 
Next city Pink Star ... settler factory ???

Fish and Ivory ... then after quick Library ... another Fish and Whale
 

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