General_W said:
We have six workers:
Worker - Jarom: Roading B-grassland (ETC: 2 turns)
Worker Rambuchan: Irrigating Elephant S. of Athens (ETC: 3 turns)
Worker Imnzerg: done Irrigating Wheat by Black Hole. (can move next turn)
Worker M4 Sherman: Mining BG North of Heron. (ETC: 2 turns)
Worker Rujikin: Mining BG south of Black Hole (ETC: next turn)
Worker General W: Moved South to Athens Cow
Yay! General W is now a worker! (moving up the citizen list)
Chamixs suggestion was non-descript, so I took matters into my own hands on this one. I intend General W to help complete the Mine by Heron 1 turn faster (in PBEM, worker turns are never wasted). Then they can work together to road and mine the BG that Athens is using. At least thats the plan for now. Up for discussion in the Domestic thread.
Sorry about my sloppiness with the worker move suggestions. I have to admit, I have been thinking more in terms of improving tiles we will need eventually and making sure we have sufficient workers near the goody huts at turn 53 instead of thinking about what we need immediately. Getting the mine by Heron done more quickly is definitely a worthwhile task. Besides, now Worker General_W can arrive at an almost completed project, do a little work, and have a great photo op as befits a President.
Here is what I picture our workers doing for the next 10 turns. It is still sloppy and more concerned with getting our workers in position in 10 turns, but it can serve as a base template. Im sure there are lots of improvements to this schedule available, but we have to be careful to be able to get our workers into position, or those thugs in the Defense Ministry will accuse Domestic of failing in our half of the bargain.
Jarom Road and mine where he is, then go W-W and irrigate the flood plains while the hut is popped, then return to improve yellow dot.
Rambuchan After irrigating where he is, go 3 NW to the flood plains to road and irrigate while the hut is popped.
Imnzerg NW to road and mine to connect and improve Virtuoso.
M4 Sherman and General_W finish the mine by Heron, go E-SE together and irrigate the plains south of Athens. After that, one goes to the BG N-NW of Heron to road, the other to the BG N-NE of Heron to road. Once both are roaded then they combine to mine first one, then the other.
These 2 are the weakest part of my schedule. I know we want the BG N-NE of Heron improved (Athens actually wont be using that tile once the ivory is irrigated, but Heron will), but that is a tile we need someone on when we pop the hut. We will need those plains irrigated as Heron grows, but we certainly dont need them right away. I also think it is better to separate them when they move onto unroaded tiles. I am really not sure about the overall plan with these 2.
New worker from The Black Hole (due in 5) S to road and irrigate the flood plains while the hut is popped.
New worker from Virtuoso (due in 7) either SE-SE-SE to road and irrigate the flood plains or S to road and mine to improve Virtuoso.
Im sure there is plenty of room for improvement, but I am too tired to find it right now.
General_W said:
Build orders needed for:
Heron
I think we should go back to the granary we had previously planned. If the team thinks a second military factory is necessary, then we could build a barracks, but I definitely dont see any need for more regular warriors.
General_W said:
Battle Plans needed for:
Ligurian Reapers
Ares Warrior Heron
Name needed for:
Ares Warrior ToBeAnnounced in Athens. Also should he stay on MP duty?
I dont know if PG will be back in time for next turn so we may have to make a decision without him. My opinion is to flee the barbarians with Ligurian Reapers. I would prefer to keep uncovering new tiles with him instead of risking losing him those barbarians are no threat to our civilians.
I would keep the MP in Athens there, and I would also move the new warrior from Heron to Athens. With 2 MP there, we can move luxuries back to 10% next turn.