The Organized RPG II-Now with extra stuff!

I dont like the resources idea...it gets too complex. Seriously I would have opened a saw mill or ore plant to reap the benefits. Lets just let the "taxes" collect on the items be the operating costs of raw materials.

Who is going to keep track if someone uses up all the trees on the land they own. NAh lets just leave it other wise we begin chasing our tails.

The economy is what brought down the first game. Lets not dink with it since we already have businesses going.

I havent done any transactions because I am waiting to purchase land then once I have a steady income from my land I can determine how much to spend. I dont want to buy a house and not have any place to put it.

Also I dont like that you make it sound that we HAVE to buy building in order to have a business..I mean thats a great market to corner..force everyone by the rules to be your customer...Did I miss understand?
 
not right now..maybe later after things start getting tight.
 
Sorry if I made it seem like I'm trying to force people to buy from me. I ws assuming someone would set up a second business parallel to mine so there would be competition, and if they didn't I'd pay 50% of my profit to the government. Another question, where do the taxes go? or are they jsut subtracted from each perosns account.

I don't want to make everything too complicated, but for example theres a woodworks shop or something, and they sell cut and carved wood, or even bows and arrows. Why would I buy from them if I could just say, oh, I already have X amount of wood and enough bows and arrows for two armies.There would be no point, and if noones spending, theres no economy. Maybe theres something I'm missing here. Anyway what is land conflict?

Edit**And the trees example you used, we would assume trees would be always in supply.
 
Well don't want to be to pushy, but if you put all my rule changes together, don't they make sense? They create an economy which we lack as of now. I'm going to sew them all together in a poll thread and have people vote on it. I guess the people's vote dose't really count much, I'm more concerned with Geroge's and BCLG's desicions cause there the ones mainly running it, but I just want to see what the public thinks of my idea, and find possible flaws. Remember 10 heads are better than 3.
 
Ice thats fine by all means do so, just i think it complicates the rules a bit much but maybe thats just me, if others think otherwise id be quite happy to change the rules thread.
 
Well it looks like it complicates the rules a bit, but considering I'm the banker and all, I'd be handling most of the workload off of this anyway. There not hard to follow and all, each business would just post their section of the rgulations in their business thread so they can always see how much it costs them to do a certain thing each time. Anyway, I guess we'll see what the public thinks (all 7 of us. :P)
 
Yes but that first of all could prove to be a lot of work for you, also if for whatever reason you maybe resign as banker then the next person would have a tough job.
 
True, but I don't mind the workload. And if I do decide to resign as banker, I'd tell you three monts ahead of time, so we can hopefully find someone to do it. I'd get a lsit of people actually, so if one drops out, the next one's ready to go.
 
But then its still complicated for the average joe nobody who is wondering just how much he'd have to pay etc. Anyways thats just my opinion.
 
Yeh, I do agree that it will get a little complicated (hopefully not to much), but I jsut don't see the average joe buying things, that he has no need for. And if there is no need....the nobody buys anything.
 
Why did you change the Stats? The old ones allowed for more varried charactors.

I personally dont want to be a Chariot Racer, or a sword fighter.
 
well we changed the stats because everyone that was involved in the discussion wanted them to be changed. the reason we changed the stats were because the old stats had no reason to be used. These new stats at least give people reason to use them- tournaments, combat etc. Whereas what use did the old stats have? except for roleplay which your quite welcome to add to your biography.
 
Future does have a point..all the stats are based on tournements. BUT future..you can describe your character anyway you like instead of using the physical stats.
 
Yeah, I understand that, and have tried to do that a bit, but it would still be nice to have a way to rank myself.
 
I am the Future said:
ARe their any ideas for nonphysical things that could be stats?


well new stats would be harder to implement but if you've got any ideas share them.....
 
I edited the rules for business a little, so it would encourage business to be bought and sold. IT has changed from,

when a person buys a business off of another person, he has to pay the negotiated price to the seller, and then pay a normal start-up fee (ex. 500 gold small goods, 1000 gold large goods etc.) He will now however have to pay an entrepreneur's fee (business start-up cost x how many business you currently own.)

The only part that has been changed is:
The buyer will only have to pay half the cost of the start-up fee.
 
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