The preview thread

And a change in the direction of the small settlement, so as to make it look a bit less like the size 2:

teixos.png
 
A new version of the wall:

terrain.png


Like Baudelaire's Albratross, i am clumsy when i am not flying high (creating intricate designs), so these simple ones seem to be very awkward...
 
I know that the wall doesnt look that good, but i tried searching for Iroguois + wall and very little rellevant pictures showed up. The only walled camps are in drawings, and the walls look very penetrable anyway. I guess they only had them to keep the flock from marching into the settlement.
 
There is a nice story by De Maupassant about someone in a circus throwing knives to his assistant- who happens to be his wife.
It is revealed after a while that he hates her, and had been meaning to cut her throat with those knives.
Each time he tries to do that, only a minor "error" in the throwing of the knife would be enough, and no one could blame him, no one would trace the crime.

But it appears that he is "too used to" throwing the knives in exactly the right angles. So they keep on landing on the wood, and she remains unharmed.

Likewise i fear that i am too used to organised designs, and possibly could not come up with something entirely delapidated. At any rate even if that isnt true, ti was a nice excuse to mention this story ;)

Edit: Then again the first wall was the result of carefull complexity, nomatter that it appears more random. I had to use twice as many polygons for that randomness. Reminds me of another french author and his quote, that "Nothing is more complicated than a barbarian". Although i do not agree with Flaubert on that :)
 
Back
Top Bottom