I want to treat here about one of the problems of the Civ franchise : the "snowball effect", tranlated in Civ5 by "overexpansion". Indeed, everything in Civ is accumulated within cities : food, production, gold, even science and culture accumulate inside cities. The more you have cities, the more you will have everything. The result is that the more you will have everything, the more you will be able to have yet more everything. This is the snowball effect. Don't get me wrong, this can be a good mechanic : you have to manage your civ in order to get more of everything before your opponents. However, this has a major impact on the replayability not only of one single opus of the series, but from an opus to the other, it is to say the replayability of the whole franchise. Indeed, every civ has to grow best, and at the end it create blocks that shock themselves. Once again, it can be cool : it's just that the cold war seems to be recreated ! The problem is that that, happens every time. The result is that the player may feel bored after playing a couple games, not to mention the ensuing problems like "the end game feels boring", which are just a consequence of the "snowball effect". How do you feel about this ? Do you feel this is a concern ? If you are interested by the topic, feel free to come in the Ideas & Suggestions forum in order to comment my longer post on it, and why not, give solutions to it ! Cheers.