The game hints says "Keep some spies in the borders of your empire for counter-espionage"
But I made experiments and found out only the spies which are on the same tile as your spy actually reduce the chance of success. And the reducing is only 15% per a counter-espionage spy.
So keeping spies for counter-espionage is useless. Except maybe if you have a single extra-super-duper resourse and must keep it at all cost. So something like 6-7 spies exactly on the tile will practically eliminate the enemy spies.
As for the towns and such - the best the AI could manage was to poison the water and 1-2 times destroyed the accumulated hammers for an unsignificant buildings. Not a single try to destroy a wonder or anything big.
Edit: Ooops - please move this to BTS forum
But I made experiments and found out only the spies which are on the same tile as your spy actually reduce the chance of success. And the reducing is only 15% per a counter-espionage spy.
So keeping spies for counter-espionage is useless. Except maybe if you have a single extra-super-duper resourse and must keep it at all cost. So something like 6-7 spies exactly on the tile will practically eliminate the enemy spies.
As for the towns and such - the best the AI could manage was to poison the water and 1-2 times destroyed the accumulated hammers for an unsignificant buildings. Not a single try to destroy a wonder or anything big.
Edit: Ooops - please move this to BTS forum
