sTAPler27
Prince
- Joined
- Mar 18, 2018
- Messages
- 425
I was hoping we'd get less blocky continents that don't have arid deserts just a flat grassland tile or two away from tundra. I get that it must be hard to make a map generator that balances uniqueness with realism but mosaic blobs are starting to get a bit old. In those old games where squares were the tile shape I can get it but I feel like with 6 sides you can quite a bit more.
And a bit unrelated but if hills are gone rough and vegetated terrain should inherently provide production even before they have improvements.
Edit 1/24/2024: Just saw Van Bradley's video and I gotta give it to the devs, the Archipelago map type is pretty good, it feels more like a small continents map but name aside it looks good. I just hope they link some of these together for some nice looking continents.
And a bit unrelated but if hills are gone rough and vegetated terrain should inherently provide production even before they have improvements.
Edit 1/24/2024: Just saw Van Bradley's video and I gotta give it to the devs, the Archipelago map type is pretty good, it feels more like a small continents map but name aside it looks good. I just hope they link some of these together for some nice looking continents.
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