TPEHEP
Prince
The war was tomorrow
The world has changed. The last war completely redrawn the political map. Prosperous humanity has stepped into a new era of nanotechnology, but has thrown itself far back. What is knowledge if the infrastructure is destroyed and the factories are in ruins?
You have to take control of one of the new powers. And to raise the industry from scratch, feed the cities dying of hunger, stabilize the economy and, who knows, maybe even return space to mankind. It won't be easy, because to build a banal library you need paper. Factory. Electricity. Chemicals. Brick. Yes, perhaps you will have to start here.
The map repeats real cities, but the borders are now completely different:
Keep in mind - the map is intentionally unbalanced. Starting the game for the Dictatoria - be prepared to trail hundreds of turns in the tail of civilization, or even graze under the onslaught of neighbors. Be prepared to forget about science for hundreds of turns. Get ready for hunger, rebellion and poverty. Go for it.
U1
U2
The map is based on my own space map. (Map size - Gigantic, the size of the Earth is - +-Huge)
Be sure to read:
1. Map is based on SVN 11562
2. Map is strongly not recommended unless you consider yourself an fan in Caveman2Cosmos mod. The simplest buildings have been canceled by the era, and getting the simplest benefits of civilization can be a daunting task. But possible.
3. Be sure to check out your empire's policies in the first three turns - you may not like what you see there.
4. The scenario is very "heavy" - the first loading time can take from 5 to 15 minutes depending on your PC. Further - already much faster.
5. I highly discourage turning on the "size matters" option and playing only at the set settings. Otherwise, "funniest" bugs like x100 to the strength of the starting units are possible.
Just have fun
The world has changed. The last war completely redrawn the political map. Prosperous humanity has stepped into a new era of nanotechnology, but has thrown itself far back. What is knowledge if the infrastructure is destroyed and the factories are in ruins?
You have to take control of one of the new powers. And to raise the industry from scratch, feed the cities dying of hunger, stabilize the economy and, who knows, maybe even return space to mankind. It won't be easy, because to build a banal library you need paper. Factory. Electricity. Chemicals. Brick. Yes, perhaps you will have to start here.
The map repeats real cities, but the borders are now completely different:
- European Union - a fragment of the old Europe, which has settled on the sidelines of creeping Islamization. A mockery of what was the Union before.
- Republic of South Africa - vassal of old Europe, the pearl of Africa, completely devoid of autonomy.
- People's Republic of China - China managed to survive the war, but at what cost? Hundreds of millions have been lost, and in return - only the south of Siberia, and part of Korea with Indochina.
- Islamic Confederation - the union of part of the primordially Islamic states was forced to unite in the face of danger under the leadership of Turkey.
- Australia and Oceania - another puppet of old Europe is Australia and the numerous island states, united under one law.
- National Latin Association - part of South America was united by a new iteration of fascism, young, aggressive, but weak.
- United Cartels of Mesoamerica - the law has fallen, long live the law! Where the international cartels finally took power, a new confederation arose.
- European Caliphate - a true European Union, which finally surrendered to the influx of migrants under the yoke of tolerance.
- Central African Union - forced tribal union of central africa. Few people in the last war paid attention to them, and this allowed the new state to grow stronger.
- Revived Ottoman Empire - a fragment of the Islamic world, once loyal to Western civilization. Tiny in new realities and probably doomed.
- Union of Soviet Siberian Republics, Great Russia, Far Eastern Dictatoria - stubs of the Russian Federation, torn apart by the yoke of contradictions and ideologies. Three different powers, will they ever be whole again?
- Republic of India - like China has changed little geographically. Like China, it has lost its population enormously.
- Nippon - vassal of NAUS, now not only de facto, but de jure deprived of independence.
- Federative Republic of Brazil - Brazil has always been careful. So the last war had little effect on its outlines.
- North American United States - the war merged the United States and Canada together. How - by a peace conference or by means of "humanitarian bombing" - you decide.
- Union of Independent States - the powers that have retained their "independence" are in fact ruled from outside - the poor, defenseless, completely controlled by the NAUS.
Keep in mind - the map is intentionally unbalanced. Starting the game for the Dictatoria - be prepared to trail hundreds of turns in the tail of civilization, or even graze under the onslaught of neighbors. Be prepared to forget about science for hundreds of turns. Get ready for hunger, rebellion and poverty. Go for it.
U1
U2
The map is based on my own space map. (Map size - Gigantic, the size of the Earth is - +-Huge)
Be sure to read:
1. Map is based on SVN 11562
2. Map is strongly not recommended unless you consider yourself an fan in Caveman2Cosmos mod. The simplest buildings have been canceled by the era, and getting the simplest benefits of civilization can be a daunting task. But possible.
3. Be sure to check out your empire's policies in the first three turns - you may not like what you see there.
4. The scenario is very "heavy" - the first loading time can take from 5 to 15 minutes depending on your PC. Further - already much faster.
5. I highly discourage turning on the "size matters" option and playing only at the set settings. Otherwise, "funniest" bugs like x100 to the strength of the starting units are possible.
Just have fun
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