The weirdest games...

Aaron90495

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Ever have those games that completely upend everything you think you know about CiV?

I recently had one of them as the new Germany. I was playing on Terra, Immortal, Standard, and I spawned next to Attila and Genghis, with Songhai, Ethiopia, Japan near me. I thought to myself, "Oh man, this is gonna be interesting." Well, it was, but not at all for the reasons I anticipated. I fended off a double DoW by Attila and Genghis (and at one point was in three wars, one of which was with Japan). After I stopped his attack, Genghis then got wiped out by Attila, who I ran away for the first time in any of my games. Meanwhile, Attila's dominance prevented Ethiopia from running away (he had at most 5 cities), which was the first time I've ever seen Ethiopia NOT run away. In the meantime, with everyone else killing each other, I wonderspamming like there was no tomorrow. (By the end of the game, I had built 11 or 12 wonders and captured another 6 or 7.) I managed to snag Alhambra for the first time ever on Immortal+ (used a GE), which, along with building Brandenburg and going Autocracy, meant the Panzers from my capital STARTED with 7 moves, Repair/March, 45% in rough terrain, 33% when wounded, had an effective 104 base strength (Heroic Epic and Lightning Warfare), ignored ZOC, and for 50 turns had the extra 25% temporary attack bonus. Ultimately, I took 10 or so cities (2 of which were capitals) with JUST Panzers (not a single ranged unit), and I steamrolled everyone more than I ever have on Immortal. I eventually won an Autocratic Cultural Victory.

So what have been your weirdest games?
 
I had a game where City-State were completely obliterating some of my civs. I don't remember exactly what happened, but Vatican City captured Constantinople, Geneva capturing some other city... and a bunch of other CSes razing non-caps. I don't know why, maybe they had stockpiled unusual amounts of military units and the civs were just. Alltogether was pretty funny.
 
I had a game where Polynesia was the runaway. So... that was pretty weird. :P
 
If you consider Attila's Court with Great Library, an early succesful warmonger Egypt and a quite reliable and peaceful Aztec empire weird, then I had one last week. :)
 
I've had a map with wacky map gen many months ago. The small continents script, on a large game size, spawned 1 super continent holding 9/10 civs, and 1 island with the last civ. The early exploration of that map was VERY confusing.
 
I've had a map with wacky map gen many months ago. The small continents script, on a large game size, spawned 1 super continent holding 9/10 civs, and 1 island with the last civ. The early exploration of that map was VERY confusing.

Try Small Continents, Huge, 18 civs....spawn one giant continent (a snakey one, sure, but still) with ALL EIGHTEEN CIVS ON IT.
Oh, and it was passable both north and south, too. Fun to make some Panama Canal cities in that one.
 
I don't know about changing everything, but very "individual," sure.

I had a game as Polynesia recently, Continents, Immortal. Enabled victories were diplo, domination, and culture. I sent a scout early to the other continent and found Boudicca, Genghis, Alex, Shaka and the Poland guy (while my starting continent had China and the Ottomans). On my own continent I had extremely limited remove to maneuver due to City States so I ended up going tall, with just 3 cities, one of them deep in tundra, so just from that angle alone the game was strange.

Politics on the other continent were the real craziness, though. On turn 58, Shaka and Poland declared war on Genghis. Then 8 turns later Bouddica jumped in. Then Alex jumped in too. Ghengis was wiped out by turn 90 with Alex getting the killing blow, but then Poland and Shaka both turned on Alex and crushed him, stealing those cities for themselves, with all but 1 going to Shaka. Then Shaka declared on Bouddica, but he had to cross through Poland to get to her, so it was a stalemate. Meanwhile Poland, who must have had insane production or something, is churning out wonder after wonder--I counted 18 in his capital around the start of the Modern era. His score was more than double anyone else. And despite my attempts to stay friendly with him (for now anyway) he flips over to Hostile. The only saving grace is he never built a coastal city, so he has no ships.

To wittle him down I ended up placing a city in a tiny strip of land at the edge of the continent that was exactly 1 tile wide. I filled it with as many planes as possible and hoped. Then I pulled Shaka, Bouddica, and China into a huge conflict with Poland, trying to throw everything I had at him. Every single turn he lost over 6 units. And yet this war went on and on for turns and we just never really made much progress.

I lost interest in continuing after none of us could take a single city. I probably could have won that game eventually, but I didn't feel like following through with it.
 
One of the first games of CiV I played was with Siam, going for a Diplomatic Victory (ambitious, I know :p) The interesting thing was, it was the first game I really saw the AI run away with it. Askia started off fairly strong, going for Liberty and founding about 5 cities when everyone else had like 3 or 2 (he had his own peninsula on a Terra map) And then, of course, he happened to be next to Egypt, and he was continuously warring with them and taking their cities for ridiculous cash.

At some point in the Medieval era, Askia had about 5000 cash (not glitched either), and he used it to fund a bunch of cities and a massive army to wipe out literally all competition. I was on the other side of the continent to him, but I was still racing against time (or rather, the spread of his borders) to build the UN. Towards the end of the game, he had dominated and annexed pretty much every capital apart from mine, and had only avoided DoWing me due to location, I presume.

My Siamese empire has seriously tall, with three cities over size 40 each, but I was still struggling to make enough cash to avoid him buying out my city states for the UN victory. It was almost a tie in that regard, but I managed to pass the vote first time. It was just as well, as he'd trained his armies on me and had already been able to wipe out my advance-warning colony which was closer to his territory.

That game was seriously intense. As much as the AI does stupid , I'll never play a game with Askia without respecting him again. :p
 
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