useless units?? let me open the book?
chariot: for some reason, horses don't like me, so I can never build them before I discover horse riding
Longbowman: I edited it to be 4/2/1 AND bombardment 2, but WITHOUT the bombardment ability. Sounds pretty stupid doesn't it?
. Well, in fact it has some sense. you can't bombard cities nor units, but you get the defender free shot, which sounds pretty realistic IMHO. I know some people who give them the bombardment full ability, (specially Lt Killer, who gave them an insane high bombard power, IMHO), but seeing the message: "our arrows have destroyed the Cathedral" doesn't make me happy
Marines, subs and other special units: they are very bad by default, but modding their stats makes them Okay.
Helicopters: I'm still thinking how to make them useful!! even though Mechs can't be drafted in my mod, carrying foot soldiers makes them junk units in the modern era...seriously I fail to see how they can be useful.
Musketeers?? does anyone think they are bad??
attack 3 is a very good thing!! they are very good counter-attackers, and can easily beat damaged units, even muskets in open field. Of course they are no match for Samurais, but still...they are good.