The worst vanilla Civ3/PTW Unique Unit?

The Worst Unique Unit?

  • Hwacha - Koreans

    Votes: 36 23.7%
  • Man O' War - English

    Votes: 53 34.9%
  • F15 - Americans

    Votes: 55 36.2%
  • Something I forgot

    Votes: 8 5.3%

  • Total voters
    152
I wouldn't say all air units suck. Sure, bombers miss some of the time, but they have huge range so can be effective in cutting off strategic resources from a great distance away. And fighters are crucial if your opponent is on par with you tech wise. I can assure you the AI will take great joy in bombing every inch of your territory if it can. I'd say air units are actually quite good.
 
Originally posted by Food Eater Lad
America's UU should be the Minute Man. Its like a musket men, but cheaper to build.

F15 is a much better choice....

besides it would replace the rifleman
 
Hwach'a!!!
Because I never use cannons or Catapults.
I actually use the Man o' War in War...
Wait A minute I never play as England...:hmm:
 
They all suck. The only uu worth something is the panzer
 
Whyy do some of you vote and then write a post simply saying what you voted? It's such an unbelievable waste of space!

I think the Babylonian Bowman should be one choice too. The Golden Age of Babylon comes much too fast. But if the H'wacha cannot start a GA (are you sure about this, BomberEscort? Why doesn't GA start when "Artillery bombardment [is] successful!?") Then it must be the worst.
 
The bowman is a very good UU. Sure the early golden age is worthless, but if you build swarms of bowmen, you'll be able to conquer most all enemies in the ancient age.
 
@Megalou -- The Bowman really isn't very bad at all (except for the eary GA). It can dominate the game until your opponents hook up Iron, at which point it can still be a decent unit. Oh, and BomberEscort is right, the Hwach'a cannot start a GA. (You have to kill a unit to start one, and the Hwach'a does not have lethal bombardment.)
 
I thought the H`wacha did have lethal bombardment...
When I read the PTW manual, it said it had the ability to kill units, not just damage them...:confused:
 
The manual is wrong about a lot of things and this is clearly one of them. I just ran a test to make sure and they definitely do not have lethal bombardment.
 
Hwacha's are okay because if you ain't had a golden age yet your probably not doing to good. I never get to later games so I don't really know about any of these but I think the Man-O-War's stats suck. Why use a ship to bombard anyway? I Just never do.
 
Hwach'as stink! :p

So do War Chariots, but they start GAs.
 
Those who criticize the F-15 for its inability to start a GA probably have a lot more important things to be worrying about in thier games if they still haven't have thier GA by then.

Indeed the American's tendancy for early GAs by wonder combinations is the only thing I can criticize them for.

Of these three, I voted for the Man 'O' War as I will use no navy whatsoever if I can get away with it.
 
I just realized the 4th one

WAR CHARIOT

it does NOTHING. You only have it for like a turn before you build the horsemen, and during that time you have to have a city right next to horses or on them in order to be able to build them. What crap.
 
I agree with the Man-o-War camp here.

Hwachas are somewhat useful units even if they can't start a GA, so I call them the best of the three. F-15s at least replace a useful unit, even though they have no real advantages and generally can't be used to start a GA either. Men-o-War are pointless for anything but starting a GA - and their pathetic combat abilities mean they have trouble even doing that.
 
Originally posted by aaminion00
I just realized the 4th one

WAR CHARIOT

it does NOTHING. You only have it for like a turn before you build the horsemen, and during that time you have to have a city right next to horses or on them in order to be able to build them. What crap.

Absolutely not true! Three war chariots are as expensive as 2 horsemen. I'd always pick the first!!

The Man-O-War at least is able to trigger the GA. My vote goes to the H'wacha
 
In all fairness to the only air (F-15), sea (Man-o-War), and bombard (Hwach'a) unique units, the weakest military land unit is the Conquistador.

It comes sometime between the Knight and the Cavalry but is weaker than the former and the ablility to move along terrain as if they were roads becomes useless when railroads are available soon after Navigation.

The only way that I can justify in my mind of its existence in the game is that Conquistadors are merely EXPLORERS that can defeat barbarians.
 
Conquistadors are used in enermy territtories where you can't use railway. Their best use is to pick off cavalries(especially one HP ones) two sqaures away. It'd be too dangerous to do it with your own cavalry because he won't get back to safty.
But 3 attack is a little weak, if it's 4 it would be very nice.
I think there's no point discussing among the big trio. We should argue who is the FOURTH worst UU. I'd say bowman.
 
The Man o' War is quite usefull in MP games when naval warfare is more important.
 
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