The1 - Bab's Bumbling Bowmen (Regent)

Zarth, you're up (with me on deck). With regards to ICS, I think that if want to make the most of our UU before it becomes obselete we need to wage our wars now. Which means military rather than more city ... though I certainly won't complain if I've got a couple extra half-dozen cities to work with at the start of my turn.
 
Here's a picture of our current empire:
 

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We should start on the Aztecs soon. They're backward and weak- pick em off now. Civ_steve you made some good tech trades. Poly is valuable isn't it? :D
 
Forgot to say that I think we should pop-rush the Temple at Akkad also.

ICS: We could fill in our interior with cities pretty easily, add that half dozen or so. The Plains spaces would need some irrigation to get past a size 2. However, once our GA started, these cities could build Bowmen about every 3-4 turns or so, which would really ramp our military up.

Maybe we go ICS until we finish Monarchy, and change to it.
 
cymru_man: yes Poly is valuable!! I'm glad I didn't trade it to the Chinese at that first oppurtunity :cool:

Also, I did take a worker from the Zulu, but immediately traded him to the Chinese, so I don't think that violates the Worker trade exploit that Theos wanted to avoid.
 
Originally posted by civ_steve
Also, I did take a worker from the Zulu, but immediately traded him to the Chinese, so I don't think that violates the Worker trade exploit that Theos wanted to avoid.

Worker trading is an exploit when you buy an AI's last worker, as this really cripples them. The benefit of the extra worker is all very nice, but the AI just can't cope. Looking at games where a worker is bought early, that civilization almost always ends up in last place, really struggling behind the rest.

In this case, it's a marginal call. The RB rules prohibits worker buying before 1000 BC. At least here we made up for it by strengthening one neighbour at the expense of another.

Anyway... as long as you play in the spirit of the game, we're all happy :)
 
I lost my report untill 630BC. I have built a few cities around babylon. These cities are producing barracks so they can start pumping out bowman after that. Babylon is building settlers for new cities. I have also bought a world map of someone.

630BC

610BC

590BC
Kish founded

570C
Nippur founded


I think we should keep on building cities until monarchy and then go for war completely. Also we need some more workers to improve the land around our cities.


edit: http://www.civfanatics.net/uploads2/The1-570_BC.zip
 
Of the First King and Babylon's Golden Age...

(0) 570 BC
Okay, when I said I wanted a half-dozen more cities, I'd hoped they'd be a bit less densely packed than this. With Monarchy due soon (10 turns), I resolve to start our Golden Age as soon after it arrives as possible. To that end, I start working on our army. Our ICS cities are building too slowly for their barracks, so most get switched to Bowmen.

(1) 550 BC
Scouts are recalled to participate in the war effort.
Checking on the trade front, I see most civilizations are two techs up on us, but Germany still needs some techs from us. I buy Philosophy+Map Making for Polytheism+Mathematics+WM.

(2) 530 BC
Shuruppak is founded on the line between the desert and plains.

(3) 510 BC
The Chinese establish an embassy with us.

(5) 470 BC
Zariqum is founded near the Chinese border. We start on a temple there because of culture pressure.

(10) 370 BC
We discover Monarchy. King Theos I is ordained by the gods to lead the Babylonian people. The new king's first orders are to send our armies into the Aztec's territory so that they too may know of the new kings enlightened rule.
Trading with the other civilizations, using Monarchy as our bargaining chip:
Chinese - Get Construction+WM+188g for Monarchy
Germans - Get Code of Laws+WM+25g for Monarchy
Zulu - Get Worker+101g for Code of Laws
Aztecs - Get 87g+WM for Code of Laws
We start researching Literature at breakeven pace
Some of our densely packed towns rush barracks with our new cash
The Aztecs demand we withdraw from their territory. "I'm sorry but the will of the gods must be obeyed - our bowmen stay to bring civilization to your backward people."

(12) 330 BC
Our army begins its assault on Teotihuacan. As the first Aztec city falls to us, we enter our GOLDEN AGE!

the1-330bc_Golden_Age_small.jpg


(13) 310 BC
Our forces split to take on the cities of Tenochtitlan and Xochicalco.

(14) 290 BC
The King knowing that his mortal years draw to a close, decrees that work be started on great projects in his honour. Ashur starts the Hanging Gardens, Eridu starts the Colossus and Babylon starts the Great Lighthouse.

(15) 270 BC
The Babylonian armies taste their first defeat as their forces fail to capture the surprisingly heavily defended town of Xochicalco. Meanwhile the Aztec capital, Tenochtitlan, is captured, though it is a tough battle.
King Theos dies peacefully in his sleep, content with what was accomplished under his rule.
 
To play: cymru_man
On deck: civ_steve

Comments for cymru_man
  • We've started work on three wonders. I highly recommend continuing them as our Golden Age is the best time to building them.
  • Literature due in 1. Remember to adjust taxes up next turn. Let's get to the Middle Ages as soon as possible for Invention (Longbows! We've got plenty of money to upgrade, perhaps a switch to Sun Tzu's/Leonardo's from some of our wonders).
  • Kick some Aztec butt :die:

The save...
http://www.civfanatics.net/uploads2/the1-270bc.zip
 
Got it!

Be happy to complete all orders my liege, with special attention paid to No. 3.

Might not be able to play and post tonight, depends on homework.

Happy plotting!
 
Very Nice!

It seems to me that the capital is poorly placed at the edge of the empire. Ninevah is a good central location for all the cities we've placed, taken, or are about to take. Perhaps we should build the Forbidden Palace in Ninevah, and at some future time, move our palace to another location by Great Leader? (Assuming we have another centralized location to put it.)
 
King Cymru comes to power. Is equally shocked by ICS, He didn't know ICS was as extreme as all that

Turn 1: Literature discovered. Currency 15 turns, +40 gold per turn. 2.8.0 would mean currency in 24 +51 gold per turn. Cymru decides against changing. We capture an aztec settler. Xochicalco destroyed by a lucky bowman attack.

Turn 2: Nothing of note. We are massing forces at tenochtitlan.

Turn 3: For the 2nd time I have to ask China to withdraw a warrior. They consent and he is automatically moved.

Turn 4: Calixtluahuaca destroyed. There is a lot of space where Aztec cities were but now aren't that should be settled

Turn 5: The people love us so the palace is upgraded.Chengdu culture flips [party]!!!. Mustered 10 or so bowmen in Tenochtitlan march out. Temple hurried in Chengdu to put pressure on tientsin and appease the people. Cymru_man (scientist) gives in to cymru_man ( Banker) and tax is raised further.

Turn 6: Our troops approach the current Aztec capital, Tlaxcala.

Turn 7: Said bowmen take Tlaxcala suffering only 1 casualty. 2 Aztec towns to go.

Turn 8: Resistance in Tlaxcala ends and more bowmen march out leaving in defense and anti-culture flip (I know its unlikely but its possible)

Turn 9: Settler built in Nippur. Zulu impi+settler sighted outside texcoco. they are trying to beat us to free land + more importantly, iron supplies.

Turn 10: Texcoco falls with multiple casualties. 1 town to go.

Turn 11: Nothing

Turn 12: Tlatelalco is captured! No more Aztecs!! Joy and mirth for all!Spare bowmen will go sout to chengdu to prepare for China invasion.

Turn 13: The people love us even more. cymru decides to make the palace look weird by combing default architecture with what is already there. All efforts are being made to slow down Zulu settler.

Turn 14: Zulu settler+impi surrounded. He ain't going nowhere. I know its only a little thing but i enjoyed it.

Turn 15: Sippar founded in the north.

Turn 16: Nothing

Turn 17: Currency! Babylon enters the Middle Age. Unfortuanatly under this very same turn our golden age ends. China is also in the Mid Age and has been for some time. We research Feudalism (40). China has nothing we don't and we have Monotheism. I demand 29 gold (all they have) and 3 gpt. They refuse. War declared.

Turn 18: At 8.2.0 +19 gpt. Chengdu riots becasue of Chinese war. Tientsin captured with ease.

Turn 19: With difficulty Xinjan is captured. 1 more luxury added to our trade network.

Turn 20: Last turn of cymru_man's long and fruitful reign. Gold 1403 (Saving for longbows)+25 gpt, Feudalism in 37 turns. We are tech leaders, China next. The colossus in 4 turns, the great lighthouse in 29, and the Hanging Gardens in 24. Cymru retires in bliss
 
Hopefully here is a scrnshot of the North (ex Aztec) of our lands.

civ3scrnshot.jpeg
 
I don't know how to get it actually into the post. Will post southern scrnshot in half an hour. If we really attack China soon we can annihilate them before longbows.

Civ_steve is up

*EDIT* Yes I do thanx to theos
 
Cymru_man - to display uploaded screenshots you need to imbed the html address inside IMG tags:

Code:
eg [IMG]html://www.enteryouraddresshere.com[/IMG]
 
Thanks theos

Here's the screenshot of southern babylon and bits of china.

civ3scrnshot2.jpg
 
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