There Aint No Stinkin Borders!!!!

stixx

Chieftain
Joined
Dec 12, 2001
Messages
3
Hey everyone.

Been playing the game over a few days now....im quite obsessed

Couple of things i cant figure out though

First off, whay are other Civs just placing cities in the middle of my empire??

The americans just came in and built a new city right next to my capital

They have no rights of passage or anything, and when i right click on a unit to tell them to leave, i cant. That option isnt there. But if i do that to the ZULUS i can kick them out.

Guess thats the one thing abotu the game thats annoying me. Never had that problem in CIV2. Other Civs always kept away from borders.

I could wipe them out militarily but we had some trades earlier (which i ve cancelled in an attept to get them to go away) and im on pretty good terms with them.

ALso ive been taking over cities with culture. Id like to just get rid of them as they're usually in crappy places for city building. Any way of disbanding a city???
 
ALso ive been taking over cities with culture. Id like to just get rid of them as they're usually in crappy places for city building. Any way of disbanding a city???

Get them down to size 2, then build a settler. You might need to be on a higher difficulty level (ie. greater than warlord) to do this.
 
Thanks for the reply....

I take it that building a settler will create a food shortage problem and casue the city to collapse??
 
I believe, an additional requirement to city disbandment, is to ensure that it is producing no excess food (i.e. not growing).
 
cool

now if i can just figure out how to keep other civs from placing cities in my borders.....and staying out of my country!!

does this kind of stuff have anything to do with difficulty levels???
 
Originally posted by stixx

I take it that building a settler will create a food shortage problem and casue the city to collapse??

You think too much in Civ/Civ2-Terms. Settlers don´t need food for their upkeep anymore. They just cost 1 Gold from your treasury (as every unit you build, no more Production you have to spend to keep your Units alive ;) )

As for keeping foreign Civs out of your Country:
If your right-Click on the enemy Units there is an Option named:
"Contact their leader" (or the like)

Clicking on it brings you right into the Diplomacy-Menu of the Civ.
Here you have the Option to tell them, that they should remove their Units from your Soil.
Sometimes, especially if its the first time you tell them to do so, they will say, "O.K." but just keep their units in your Territory.
Then contact their leader a second time.
The Option to tell them to go home will have changed to:
"Remove your Units or declare War"
If your Empire isn´t considered an easy picking by the other leader he will remove the units at once (they will be sent to the next Spot outside your territory [that means, if there is one empty spot in the midst of your Empire, not yet covered by your Cultural Borders and it is the nearest spot for the enemy Units they will be sent to this tile]).
However, if you have neglected your Military too much and the enemy Leader considers your ripe for the picking, he may also choose war instead of removing the units ;)
 
Originally posted by Sparrowhawk


Get them down to size 2, then build a settler. You might need to be on a higher difficulty level (ie. greater than warlord) to do this.
You can do this on any level - I did it on Chieften.

To the originator: Are you sure they were actually within your borders? I've found the AI to be rather sneaky at finding gaps in your culture borders and getting behind them and planting cities in any available square not covered by your culture.

I personally think it would have been much more sensible if the game made it a rule that you can't place a new city within 3 squares of another Civ's city. The AI does it far too much IMHO.
 
Even during war, I am not sure you can build a city inside someone's borders. I have certainly never seen it happen, and haven't gotten around to trying it. The AI will find any spot you leave unfilled though. Try stationing a unit in those spots until your borders expand enough.
 
If you have AI civs penned in they will try and push settlers through - declaring war if you wont let them.

I had the sneaky french squeezing settlers across a 1 square wide cultural corridor into the desert beyond!! Nuts, but then they sitting there going "Rah-rah! We've got a city inside your borders." Yeah, in a barren desert. So I used it as a pretext for war and slaughtered the dogs with my legions. :D Justice.
 
I tried to build a city within the Aztec territory. That triggered a war, destroying my city and ambushed my nearby fleet.

So somehow they didn't like me building so close.
 
Originally posted by Beowulf
I tried to build a city within the Aztec territory. That triggered a war, destroying my city and ambushed my nearby fleet.

So somehow they didn't like me building so close.

Was your city actually built within their territory, or did its new cultural borders intrude on their territory. I would imagine building one within their territory would automatically trigger a war, but one right next to their border doesn't do it automatically.
 
Originally posted by eyrei
Even during war, I am not sure you can build a city inside someone's borders. I have certainly never seen it happen, and haven't gotten around to trying it. The AI will find any spot you leave unfilled though. Try stationing a unit in those spots until your borders expand enough.

Yeah..you can't build a city within the enemies borders. It won't let you..I tried.:)
 
Watch your actual cultural border lines. If there is a gap in the perimieter, they push through, and build inside you conceptual borders, but on land not actually claimed.. that's why you can't send them packing. You consider it yours, by divine imperative, but it is not actually staked out yet.
The French kept sending units across my land to find some room, and basically ignored my demand to leave until I built up anough military to squash them. then when they agreed to leave but didnt, I just capture their units. Caused a war, of course. :D
 
If I am playing the 'culture game' I know that I won't be expanding as fast as the AI because I will be busy building temples and such, so I deliberately leave a little room close to my capital for the AI to settle, they will revolt to my side in short order - its sort of like a cultural trap. Helps me get a few more cities cheaply.
 
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