The Joy of Cultural Building
The wonder of getting the wonders first and always
looking at your opponents and going HA HA!! I know that
feeling well.
I think that the key to getting the wonders is planning
PLANNING PLANNING and knowing exactly which wonders
you want to go for and what they mean basically you want
just about ALL of them except for the Great Light house and
Magellans Voyage UNLESS!! your plans are very naval in flavor.
I think the first two wonders you should absolutley never
go without are the Pyramids and the Oracle. I personally
have no problem putting all my wonders in my capital as long
as I can put it near a river and have abundant food source
this turns your capital into a Bastard Shield building machine.
Of course get hills in the mix if you can. This is where you city
planning skills come in huge because you have to be able to shift
and do shield tricks when you are building the wonder. The only thing I never do is harvest forests because the resources they give are important you can repair the thing usually with civic improvements but then you have to pay upkeep on it. I usually
shift my workers and improve hills and mountains as well as use
irrigation to increase my workforce. This usually does great Always go for the GREAT LIBRARY in the Ancient Age right after the pyramid and the oracle. Because this gives you 2-3 free advances at the cost of your opponents sweat and science effort so you can research other things ending the age quicker for you. The colossus is also very helpful because it increases your commerce. ANYTHING you can do to increase commerce in or near your wonder building cities will help. Hanging Gardens
rocks by the way. As soon as you can build libraries take a "
Wonder Break" To build them in all your cities. The more
advanced you are the more often you get to start building the
wonders first.
In the middle Ages Leonardos Works shop, Sun Tzus art and Wallstreet are very important because it increases commerce.
The other two help you by saving cash #1 upgrading units cost is halved and not having to build or maintain barracks on your primary continent is a huge advantage. Education is a BIGGIE because again increasing the science output whups ass and continues to assist you in scientifically out pacing your opponents. I find a good measure is checking to make sure you
ALWAYS have at least one unit your opponent fears. Oh and in the middle age I can't stress JS BACHS enough get it before your opponent on your way to researching Democracy.

Well thats a start. its alittle strategy a few tips of things that have worked for me. Enjoy Discuss Argue and be merry
