So when you build a fort it creates a canal? I never knew thatAlso if you were fighting a war and there were enemies up north, you can put a defensive garrison in that fort with cannons and fire off shots as the try to go past. By the time they would reach your cities, you could have them weaken down to nothing.
3. Airplanes... probably why I do worse towards the end of the game
5. Any siege weapons... they wprk so slowly
?!?!? How do you take ANY enemy cities?
Siege weapons are, in no uncertain terms, phenomenal. They're slow if you go in with 1. Go in with 5 cats to a city, bombard in 1 or 2 turns, drop one of the cats onto the city for collateral damage then steam roll with your troops.
Mainly because the AI always has more units around, and it will just pour units into the city if you're sitting outside it with your seige.
I never really did until I played WOTM11 (always war option on a hub map, so you end up having a 99% water border). I had control of the local shores at first (and fished crabs, fish, etc), but with the always war option my navy was eventually overwhelmed & wiped out by 5 other civs united against me. After a while the seas were literally crawling with ships, stacks of 5-6 together even, and I gave up trying to hold them off. But then I saw ironclads on tech tree, usually something I care less about, but the 12 strength really let me get enough of a combat advantage against caravels (and then frigates after getting a few promos feasting on caravels), and the 2mp/coastal limitations weren't as big a deal because all I was trying to achieve was to reclaim control of ocean inside my cultural borders. They were very very useful in that role.Ironclads......... Does anyone ever use these things??
Never research Engineering? But the +1 Road movement and trebuchets man! Think of the trebuchets!![]()
HilariousLets see,
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Taoist Missionaries
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I only build Watermills on rivers surrounded by Ice you know the ones where you can't build farms on?
CAN somebody tell me how thepolice state civic changes in bts plz?
Playing Warlords I dont build :
Stonehenge
Warriors
Charriots
Horsearchers
Knights
Windmills
Watermills
Workshops
Musketmen
Ironglads
Nukes
Nuclear bomb shelters
SDI Defence
Nuclear Powerplants
Why not? They give you a good production bonus and they are the first power plant available.Lets see,
Coal Plants
I disagree with not building this. It's a real life saver for later wars, it helps your entire empire with war weariness for a small build cost in one city.Mt Rushmore
Well, it hardly matters what you have when they get grenadiers, whats important is what they have when you get grenadiers. If you are so far ahead they should have only longbowmen/muskets and you should be able to leverage a great advantage.Grenaiders - I have infantry when they have Grenaiders