Personal jabs?
I made two points concerning Blizzard and D3:
1) The popularity of past Blizzard games does not necessarily prove that their games are good, let alone that their upcoming game will be good.
Of course it does prove their past games were 'good', and provides a high likelihood that the upcoming game will be good as well.
All that does is beg how one personally defines a game as 'good' as opposed to how the industry defines it as 'good'. I would gladly put far more weight on how the industry makes that definition (via popularity, sales figures, and various ratings/reviews) as opposed to singular personal opinion.
Not sure I understand the unwillingness to call something in particular 'good' because its popular. A game could be 'good' for varying reasons, and if its good for enough of those reasons, then its popular.
2) The attitude of the company staff is a warning sign that they can afford to take many of their customers for granted, in the sense that they can act like jerks but still have plenty of people pay sticker price for their games. And if they can take a large portion of their customers for granted, it would mean there is less incentive for them to invest in making high-quality reasonably-priced games.
Again, a rather subjective call, not to mention quite nebulous in its overall affect of the actual making of the game in question. Some people can indeed have a haughty attitude about their product in overweening pride for what they have done. But the bottom line still stands - is the product good and have quality for its value regardless of some perceived bad attitude or not?
I dont really care if some corporate talking head has a bad attitude as long as it doesnt reflect in the quality of the game. In fact, I think some argument can be made of various 'bad boy' programmers in gaming history that were still known for turning out popular and fun games.
The bottom line remains as a consumer, i am most concerned about the final product offered to me as opposed to making personality judgements on the game makers themselves.
You failed to respond to these points substantively with your flat-out denials that they might pertinent, particularly through attempting to draw arbitrary lines in the sand so that you can put Blizzard games safely on the side where these problems supposedly don't exist.
Nope. In fact, the above is simple a reiteration of counter points I made earlier in the thread.
And I never said Blizzard games were 'perfect' or 'without error'. Far from it. But I do certainly think the overall quality of their games is 'high' and such issue generally niggling as opposed to being complete deal breakers where my game buying dollars are concerned.
I mean, if you wanted, I could probably list more than a few little things that might irk me one way or another in a Blizzard game, but I am discussing the games
overall quality as opposed to small issue like that.
I was talking about the same thing.
So, to clarify: my point is that the number of gamers that actually pirate or hack a game is fractionally small in comparison to the number of gamers total. Your opinion is opposite that?