[to_xp]Gekko
QCT junkie
Are skill builds restricted too?
not sure what you mean tbh...
Are skill builds restricted too?
[to_xp]Gekko;10618737 said:oh right, I wasn't sure if he was talking about d3 or the d2 mod I mentioned
Possibly saving it for an x-pac though.
X-pack lol. I'll be very VERY surprised if we get any x-packs for D3, it will probably be DLC microtransaction style instead. The days of proper x-packs are on their way out of the market.
It sounds cool. I may have to check that out.
I agree with you. Times, they are a changing.
Doesn't Blizzard (that most abnormal of companies) still make x-pacs though?
Like for WoW and Starcraft?
I don't play Starcraft so I don't know. For WoW they do it in expansion mode, but I'm not sure how much of that is benevolence on their part and how much is them thinking "we can't charge microtransactions to people who are already paying monthly." Plus, with the way the game is structured, microtransactions would be hard, because all of the content that needs to be added needs to be done simultaneously. They can't just say "$5, download DLC to raise the level cap" because that would throw off the system. When they do it, they have to raise the level cap, put in new zones for questing up to that level cap, add new dungeons and raids, make changes to pvp all at the same time or else everything would get ****** six ways from Sunday. I would call WoW a bad example because it's structure almost DEMANDS x-pack sized updates.
What is the StarCraft II Trilogy?
The StarCraft II Trilogy consists of the base StarCraft II game and two subsequent expansion sets. StarCraft II is subtitled Wings of Liberty (working title) and will include a lengthy single-player campaign that focuses on the terrans and puts players in the role of Jim Raynor, one of the series' main heroes. The first expansion set, Heart of the Swarm (working title), will follow later and include a single-player campaign focusing on the zerg and Kerrigan, Queen of Blades. The second expansion set, Legacy of the Void (working title), will continue the story experience with a single-player campaign centered on the protoss.
Hah, I have a friend who theorized that D2 characters don't actually drink potions: they just smash the bottles against themselves and the potions work their magic on skin contact.
The fanbase has an overly meddlesome influence.We shall see I guess. I am getting a distinctly bad vibe from the game. I'll be happy to be proven wrong however.
The random loot is very important, it's the core mechanic of this sort of game to me. If you don't like the cheesy feeling of random drops and "holy crap new set of armor", then of course it's not for you. Random loot is more than just the way it is in World of Warcraft for instance. And I hope the way it is in WoW doesn't enter DIII. Thing is, in WoW, you can go on thotbot or something like this and know which monsters have what odds of giving you what exactly. I just don't like that at all.