- Joined
- Mar 31, 2008
- Messages
- 14,928
I just got the Vision Victory with Democracy, boy was it a good game. I'm so glad about how fuel and oil was worked into this game, however, the AI does seem to put ALL their Oil Trucks into a city but don't bother to protect that city with a lot of units.
That's how I beat Victor, I was lucky to hit his "Oil City" and pretty much destroy his army, after I beat Victor, I kept producing Advocates (because Anarchism was the religion in 2nd place, with only 1% compare to Democracy with 52%, the victory required 68%)
The only things I found that this mod fell short on was the Fallout Monsters, number of units (although all the ones in the game right now are perfect, except the Gunship which is a bigger gas guzzler than Hummers), and overall length in tech tree.
Oh yeah, can something be done about the gunships? They never have enough fuel starting out (only enough for 2 turns).
Overall, I give this game two thumbs up, Shiro got the only nukes in the game in the end, used them and that war was over, and everyone but my vassal and that jerk Victor was Democracy Vision.

That's how I beat Victor, I was lucky to hit his "Oil City" and pretty much destroy his army, after I beat Victor, I kept producing Advocates (because Anarchism was the religion in 2nd place, with only 1% compare to Democracy with 52%, the victory required 68%)
The only things I found that this mod fell short on was the Fallout Monsters, number of units (although all the ones in the game right now are perfect, except the Gunship which is a bigger gas guzzler than Hummers), and overall length in tech tree.
Oh yeah, can something be done about the gunships? They never have enough fuel starting out (only enough for 2 turns).
Overall, I give this game two thumbs up, Shiro got the only nukes in the game in the end, used them and that war was over, and everyone but my vassal and that jerk Victor was Democracy Vision.

