I actually liked where most of these titles ended up in the end, but Darksiders not getting anybody is what is confusing me most of all. A critical success/commercial failure game is just lacking the correct marketing scheme. Activision, EA, or Ubisoft could all afford much larger campaigns than THQ could at the end.
It's just sad that good games fail to sell without large marketing campaigns, which gives corporations like EA or Activision even stronger lead.