Atwork
Immortal
Do you not see that he's telling us that it's cold and hard objective fact that everything on his list is an outright error, and you CANNOT disagree because that's an objective fact?
I do acknowledge I did not study the OP's statements -- I read them once the day this thread was started and that's it. And I probably was reacting as much to your attitude as anything else. I apologize.
I will agree with you that it is important to distinguish fact from the interpretations of fact; to distinguish fact from opinion
It may be the case that not everyone is clearly able to distinguish a fact from an opinion. However, I think that there is an underlying assumption at work when it comes to the clicking thing. There are mantras of past CIV games that many CIVers accept as golden truth when they interpret certain facts. For example, Sid Meier has often stated that when designing a video game, if something can be accomplished with fewer clicks or fewer flipping between screens and panels, then choose the option that requires less clicking around.
Now, here the fact is that the current design requires some extra clicking. Opinions may vary about whether the extra clicks are a good or bad thing. But, IMO, it would be quite easy to design an interface where more info was available with less clicking around, but still present a clean looking interface -- I believe that to be true because of past designs and because of proposals I've read else where on how to improve the current interface. If such could be accomplished, I believe it would be a superior design and cut down on Repetitive Strain Injury (jp) and such a change would be consistent with Sid's own philosophy.