I posted these questions in the "quick questions quick answers" thread but after a few days haven't gotten any answers. Maybe these just don't have quick answers, but your help would be appreciated.
1.) Are there any mods or ways I can change the xml so that the AI doesn't get any bonuses beyond what a human player would get at prince difficulty?
2.) I made a scenario that has some natural wonders start within the cultural borders of some civs, when the AI is playing that civ the tile yield for the natural wonder is what its supposed to be, yet when I play that civ there is no tile yield for that natural wonder...is this just a bug or what?
3.) Is there anyway to slow down the passage of time? In the scenario I made I'm playing at marathon speed, starting in the year 1000 AD, yet by the time only 40 turns have gone by it's already the year 1600 AD.
Thanks in advance.
1.) Are there any mods or ways I can change the xml so that the AI doesn't get any bonuses beyond what a human player would get at prince difficulty?
2.) I made a scenario that has some natural wonders start within the cultural borders of some civs, when the AI is playing that civ the tile yield for the natural wonder is what its supposed to be, yet when I play that civ there is no tile yield for that natural wonder...is this just a bug or what?
3.) Is there anyway to slow down the passage of time? In the scenario I made I'm playing at marathon speed, starting in the year 1000 AD, yet by the time only 40 turns have gone by it's already the year 1600 AD.
Thanks in advance.