gunnerxtr
King
Mr. Do said:The game worked on my PC straight off wheeee![]()
was this on your computer with the intel 9xx? i need to know! haha
Mr. Do said:The game worked on my PC straight off wheeee![]()
Has anyone tried running the game on a Radeon 7500 (so with T&L) that is lacking in the ram departement, i.e. that only has 32MB?
snoopy369 said:Hi
I took some of the info from the page linked in this thread, and some info from a page on Mobile chipsets, and made a table...
It's over at Apolyton, though, my normal home.Feel free to use it though, we don't mind visitors.
http://apolyton.net/forums/showthread.php?s=&threadid=141405
The page for mobile chipsets:
http://rojakpot.com/showarticle.aspx?artno=98&pgno=0
It has separate pages for ATI, nVidia, Intel, etc.
BenLF said:The Intel 945 chipset works fine.
At least it does on my Intel D945GTP
VirtualCLD said:Not sure if this is on topic or not, but I've heard some people talking about adjusting the Pixel Shader slider down to 1.4 or 1.1 (is this the same as TnL?) Is this a setting in the game or something specific to each graphics card and where would I find this setting?
grumbler said:Has anyone tried running the game on a Radeon 7500 (so with T&L) that is lacking in the ram departement, i.e. that only has 32MB?
Flyguy_1 said:yes, it appears the intel 9xxx series works...but no other intel chips appear to work.
Comraddict said:However, hardware TnL support is minimum requirement for CIV IV as you know. Hardware TnL means that graphic card can perform "Transform and Lighning" complex calculations that result in some nice effects; without use of the CPU.