Canuck Bill
Chieftain
- Joined
- Oct 7, 2005
- Messages
- 51
Interesting to see the varying points of view. Love the way Civ has brought more strategy into the game. The pros and cons of each. More balanced.
One negative I believe is the inability to re-forest. I know forests will spread into non-improved tiles but what about creating a worker action after a required tech is researched. Being from B.C. in Canada I have seen forests where they were once clear cut. Sadly though I see more clear cuts of where there used to be forests. Anyways I would really like to see this added though I believe it should take many turns to re-forest and maybe make it so you have to wait a certain amount of years after the worker completes the action as using a stack of workers to create a forest in a turn or two would be too easy. It would be cool to watch them grow over a few turns. Just my two cents.
One negative I believe is the inability to re-forest. I know forests will spread into non-improved tiles but what about creating a worker action after a required tech is researched. Being from B.C. in Canada I have seen forests where they were once clear cut. Sadly though I see more clear cuts of where there used to be forests. Anyways I would really like to see this added though I believe it should take many turns to re-forest and maybe make it so you have to wait a certain amount of years after the worker completes the action as using a stack of workers to create a forest in a turn or two would be too easy. It would be cool to watch them grow over a few turns. Just my two cents.