Too Old to play

What age groups play CivIII

  • 0-10

    Votes: 18 0.5%
  • 11-15

    Votes: 381 10.8%
  • 16-20

    Votes: 719 20.3%
  • 21-30

    Votes: 1,192 33.7%
  • 31-40

    Votes: 739 20.9%
  • 41+

    Votes: 424 12.0%
  • been playng so long that I've lost track of my age!!

    Votes: 66 1.9%

  • Total voters
    3,539
I think that age nm in gaming. If you like the games, than play and vice versa. :)
 
Originally posted by MummyMan
=Tough thing is finding people my age that can stand playing Civ3 and don't think it's boring.

Me too, most of my friends are FPS-types.

I'm 14, btw. I tried to get my dad into civ, I think he'd like it, but he thinks he's too old. Heh.

It really is interesting how many age groups play civ. I never expected so many "older" people. :)
 
Originally posted by BobTheTerrible


Me too, most of my friends are FPS-types.

I'm 14, btw. I tried to get my dad into civ, I think he'd like it, but he thinks he's too old. Heh.

It really is interesting how many age groups play civ. I never expected so many "older" people. :)

Tell your Dad there are people older than him that love it. I'm 44, and I can't get enough of it:).
 
.........that at least 15% of the players are over 40! ;)

EMan (Age 52).
 
All I can say is I'm not old yet....
 
34, turning 35 soon.

Been playing Civ since Civ 1. Today I don't invest that much time in playing like I did back then, but it's still a major hobby.
 
Originally posted by torrasque
14 years old. Been Civving since about a year ago, when I borrowed Civ2 from our local library. I got Civ3 for my birthday, less than a month ago, and it runs (barely) on my 400mhz celeron. I also just got Half-Life, so I'm not playin Civ as much as I was.

Up your RAM. Civ3 will play fine on a 400Mhz machine with 128Mg RAM. BUT, for PTW I had to up RAM to 512.

== PF
 
Originally posted by cromagnon
@Planetfall: Interesting point, but it still gives a nice bell curve as is. :)

Almost too perfect isn't it.

However, I don't really agree with you that ageism exists here. Sure, we all joke about Padma now and then, but for the most part, if anything, there is probably ageism in the other direction. Goodness knows, I've seen some posters whom I simply dismissed as "some pimply-faced teenie."
Ok, both ends of the bell get hit equally.

Nice new avatar, BTW.

Thank you.

== PF
 
I'm 17, and proud to say I am one of the youngest people playing this game :P, well, almost youngest. I started playing Civilization on our 386 not long after it came out. I was so bad at that time that finishing the game with catapults being the ultimate weapon I could build was an accomplishment. man.... did I ever suck back then. I thouroughly blame my older brothers (who got the game) for getting me addicted, and my cuz (works at compter store) for getting me the civ games for cheap.
 
I'm 34. I've been playing 'Civ' since 82-83 when a precursor to our wonderful Sid Meier games was available for play at The Evergreen State College in Olympia, WA.

I can't remember all the specifics now, but it was a program that was written in HP basic & brought down from Boeing, where it was written by (bored?) engineers. The game generated islands up to 40x40 or so in a 1000x1000 world - around 10 to 15 bigger islands, lots and lots of mid to small sized ones. Up to 100 players were seeded at the start of the game with one square each & had to build up their civs. Of course, squares were represented by single characters - no fancy graphics here (ok, no graphics at all!). An average game lasted about 3-4 months. You'd get a 'time unit' every two hours. Units were used for production, movement and attack. I remember people waiting for a couple of weeks to launch massive attacks on their neighbors in the wee hours of the morning. Actual fights broke out upon occasion when someone would log in to find that their entire nation had been obliterated by an attack while they had been sleeping! Ahh, the good old days. (I'm sure that now I'd find the game primitive, but reminiscing, it sure seems like it was one of the best games in the history of computers!)

I once had a printout of the source code for the entire game. Minus the actual data files, the source code in HP basic was stacked about 10" high on green bar computer paper. There were more GOTO's than you'd belive possible!

Eric

Oh yeah, I should add that I really started gaming a year or two earlier on a mainframe adventure game. I can't remember the name of it (damn memory seems to be running headlong into senility). What I really remember about that game is that most of the mainframe terminals were hardcopy, rather than CRT (that means paper, no monitor for those of you too young to know!), and that a couple hour session produced a truly huge amount of green bar paper! Seems like only a few years ago I went through some stuff stored @ my dad's house & found map printouts on green bar paper. Talk about getting whisked back in time!
 
Aaah the “Basic” GOTO command <pauses wistfully>, that great programming icon that would send today’s structured programmers running for cover.
 
Originally posted by Phillip_martin
Aaah the “Basic” GOTO command <pauses wistfully>, that great programming icon that would send today’s structured programmers running for cover.

GOTO's are for pussies.:)

Don't even mention that phrase to this COBOL nerd. I know my life is going to be hell when I see that word in a program I'm trying to fix.
 
GOTO's are for pussies.:)
A hospital sterilizer I frequently work on uses a ROM program written in basic. One of the calibration procedures I have to perform frequently involves typing a 10-line basic program into a handheld controller. One FOR...GOTO line of the program, if not entered correctly, causes the sterilizer to ignore the "chamber full" signal and start spilling water all over the floor. By the time you get the "stop fill" command entered, you're standing in about 5 gallons of water. 5 gallons doesn't seem like a lot of water until you pour it on the floor, lol.
Luckily I've only managed to do this once, but I know Murphy's still out there waiting for me.
 
As an old spaghetti BASIC coder in high-school, all I gotta say is if you can't follow the logic you're not a programmer. :lol: Just kidding. I broke myself of that habit real quickly. Apple ][ basic really didn't have much room for errors, and lots of times we were 'forced' to use GOTO because we couldn't easily renumber, and cuting and pasting were unheard of. Well, outside a Word Processor (anyone else remember AppleWorks?). . . ah, the good old days.

Of course, if I used a GOTO now, I would probably be fired for it. . .and I'm not even a programmer! :D
 
My high school used Apple Works up till about 2 years ago! Thank God I'm in college now! I still don't know anything about programming, tho.

I'm 18, been playing Civ III since last summer. I finally ordered PTW two days ago (A few hours before it went on sale at Amazon!).
 
Closing in on the half-century mark....yeah...one of the old farts...been playin Civ since Civ 2 came out for Mac and have all the Civ based games except SMACX...and by the way guys, my wife has bought all of the games for me.:worshp:
 
Originally posted by Angelzen
My high school used Apple Works up till about 2 years ago! Thank God I'm in college now! I still don't know anything about programming, tho.

I'm 18, been playing Civ III since last summer. I finally ordered PTW two days ago (A few hours before it went on sale at Amazon!).

I'm not surprised, actually. I went to my 2nd graders classroom two weeks ago, and they had not one, but two Apple 2's sitting there. . .I couldn't believe it. But hey, if it works. . . .

Welcome to CFC, btw. . .:goodjob:
 
hmm Padma has voted and answered but where are Thunderall , Cheiftess and Cunobelin ??? Just kidding! :)

And I say long live the GOTO statement !!! How else do you make programms only you can support - if you make them so anyone can unerstand and follw then you do yourself out of a job ;)

Wonder how many GOTO's there are in civ3 ..........
 
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