Samez
Emperor
- Joined
- Jan 31, 2005
- Messages
- 1,643
Morrowind was indeed a great game. A non medieval, non viking fantasy setting with great side (house and guild) quests. Oblivion also had great storytelling for the side quests but a more common setting but int he end totally messed up with the game mechanics and the really annoying main quest. Skyrim improved the game mechanics (at least in some points) and the main quest but lost a lot by replacing unique side quests with mostly generic ones.
I also like Arcanum very much. The steampunk setting is nice and the player has the freedom of choice how to build his character and which (if any) companions will support him.
KOTOR was a great scifi fantasy series but I never played the game in any other way than the good Jedi style (I tried to play as Sith but somehow always ended on the good path...)
MassEffect2 was also great as the interactive 100% spoken conversations were quite a novelty compared to the standard (the player doesn't really talk but chooses text blocks) and made dialogues more interesting.
Dragon Age was okay imho but did always feel like an attempt to copy the great Baldurs Gate series. Baldurs Gate1+2+TOB had some really great quests and settings and provide quite different gameplay experience according to your character choice (in Dragon Age I never felt like it would matter how I played my mainchar as the party was always the same constellation)
The
Fallout series was also great with different concepts for each part. IMHO it's the game series with the most fun in being a bad guy.
I love the Witcher series for the lack of a distinctive good aligned fraction but somehow never got that much into the gameplay style and didn't like the char development. It will be interesting to see how the 3rd part turns out.
I also like Arcanum very much. The steampunk setting is nice and the player has the freedom of choice how to build his character and which (if any) companions will support him.
KOTOR was a great scifi fantasy series but I never played the game in any other way than the good Jedi style (I tried to play as Sith but somehow always ended on the good path...)
MassEffect2 was also great as the interactive 100% spoken conversations were quite a novelty compared to the standard (the player doesn't really talk but chooses text blocks) and made dialogues more interesting.
Dragon Age was okay imho but did always feel like an attempt to copy the great Baldurs Gate series. Baldurs Gate1+2+TOB had some really great quests and settings and provide quite different gameplay experience according to your character choice (in Dragon Age I never felt like it would matter how I played my mainchar as the party was always the same constellation)
The

I love the Witcher series for the lack of a distinctive good aligned fraction but somehow never got that much into the gameplay style and didn't like the char development. It will be interesting to see how the 3rd part turns out.