TOS - Yamato

GPS to Sully

Mainichi Shinbun: Tokyo, Japan - May 8th Showa 18

ROCKHAMPTON FALLS
With the might of 4 armies storming the countryside of Rockhampton, there was little hope for the Aussie homeguard defenders to hold their positions. Using blitz tactics, the 2nd and 3rd Colonial Tank armies surged into Rockhampton with IJAF air support. Within hours, the town fell into IJA hands. Follow-up armies, the 8th and the 4th Colonial mopped up the nearby defenders. One guerilla and one ANZAC was terminated nearby. To prevent counterattacks, IJAF units strafed neaby fortified guerilla units. The advance to Brisbane is nearing.

EYE FOR AN EYE
IJN ASW efforts have sunk 2 US SS's with SS's.

SPY CAUGHT!
Imperial Intelligence services have caught another US spy infiltrating the planning department again this week. Intelligence officials were aware of the US infiltration but due to the high rank that the spy holds in the army, it required the intelligence service to conduct a sting to catch the spy. Many documents were seized and are speculated to be useful against the war effort against the US.

Other news:
- bombed Farina, lost 1 betty to flak
 
Naval Air sank an Advanced SS N of Truk.
Bombed units in Townsville and Rockhampton...units injured.

Current warplans burned and Ops Orders changed secondary to IJN Spy Activities.

Curent Japanese Spy Ring broken up in Chinatown by FBI.

GPS to CW.

Sully
 
GPS to Sully

Mainichi Shinbun: Tokyo, Japan - May 19th Showa 18

DUTCH COLONIES SURRENDERS
After over a year of fighting, the Dutch garrisons in the East Indies have finally surrendered to the rightious forces of GEACPS. With the fall of their last stronghold, Manokwari, also affectionately known to the locals as 'Go Away', their meagre supply chain was finally broken and the Dutch colonial government were forced to come to terms. Dutch officials surrendered to IJN officials early this week and plans are being drawn up to extradite the Dutch colonists back to Europe. Despite the on-going war in Europe and the German liberation of the Netherlands, German officials have assured the Dutch colonists safe passage back to their homeland. Local tribal leaders have expressed interest in joining GEACPS and the Japanese government is looking forward to working with them in the near future.

SPY VS SPY!
...US spies were found to be operating in the now defunct Amerika town in Tokyo and were rounded up.

Other news:
- sank 1 sub near Truk with sub
- bombed guerilla near Alice Springs
- bombed light tank near Farina
- bombed US GI near Sydney
- bombed improvements near Brisbane
 
-IJN PT Boat Sunk by USN AC west of Noumea
-Rockhampton bombed by USAAF Bombers..units injured
-Port Moresby bombed by USAAF AC..units injured
-Truk Bombed by USAAF & Naval AC...Radar Tower Destroyed, units injured
-USN loses a SS N of Truk to an IJN SS

GPS to CW
Sully
 
GPS

-Damaged a tank with a guerilla at Farnia.

Congratulations TechGuy, I surrender! ;)

And well played both of you, it was a lot of fun even though the Allies were on the back-foot constantly!
 
GPS to Sully

Mainichi Shinbun: Tokyo, Japan - Jun 4th Showa 18

BRISBANE SET TO FALL
With four Imperial armies advancing to the outskirts of the Australian capital, it will be only a matter of days before the Rising Sun hovers over the Australian parliament.

Other news:
Killed flak, anzac near Farina
 
GPS to Sully

Mainichi Shinbun: Tokyo, Japan - Jun 18th Showa 18

BRISBANE FALLS
In yet another historical event, the proud forces of Imperial Japan has captured the Australian capital of Brisbane. After four days of heavy fighting in the streets, the combined might of three IJA armies proved no match for the beleaguered defenders. On the fifth day, the Rising Sun flag rose over the Australian parliament. Though the strategic significance of this city may not be great, it is a large symbolic defeat of the British forces in the Eastern Hemisphere. Some British officials were able to flee through the cover of night to set up their makeshift capital in Auckland, New Zealand. Though what seemed impossible in the eyes of some of Japan's most brilliant strategists a year ago, it now appears that Australia will be brought under the benevolent rule of GEACPS.

Other news:
Killed 1 US guerilla near Brisbane with army.
Sank 1 sub near Kwalajien with sub.
Alice Springs, Peterborough, Broken Hill captured uncontested.
 
Major Air Battle Over Truk

USAAF and USN Aircraft launched a desperate attack against the Island Fortress of Truk.

Japanese losses included 2 Bettys, 3 Kates, 1 Val, 2 Zekes and numerous planes sustaining minor to major damage. No US aircraft were lost in the attack. The island itself sustained major damage to the Barracks and Granary.

An Advanced I-Boat was also sunk by surface vessels near Kwajalein.

GPS to CW
Sully
 
GPS to Sully

Mainichi Shinbun: Tokyo, Japan - Jul 7th Showa 18

US NAVY ROUTED
Despite severe disruptions to the IJAF airfields at Truk, that American air raid only served to enrage the brave men of the airforce. They were able to enact their revenge for the devastation the Americans caused to Truk. IJAF float planes spotted the American TF SE of Truk and many planes were dispatched to take out the carrier force. No less than 15 squadrons of planes took off to assualt TF and the results were devastating to the Americans. Fitted with the newest type 93 'long lance' oxygen torpedoes, the brave but hopeless AA gunners of the USN were not match for the refitted Nakajimas. All USN units are in smoking ruins. CV Hornet and CV Yorktown capsized as 4 and 3 long lances strucked them respectively. CV Enterprise sustained a torpedo hit but remains afloat. Numerous escort ships were sunk or redlined in this nasty melee. The AA gunners of the USN were able to take down 2 Nakajima squadrons. Even losing a few squadrons on the ground at Truk, IJN officials believe that this battle has restored naval parity back to the IJN.

Other news:
sub sinks sub near Kwalajien
anzac killed near Port Moresby by marine

Btw Sully, I count 5 squadrons of planes at Kwalajien. It would be nice if we play by our set rules.
 
Somber Reflections from previous turn. Kept the US FLeet within range of Truk hoping that a strong AA defense would cause more IJAAF losses than what occurred. It was a long shot at best and it in this case....didn't pan out.

On this turn ..continued bombardment of Truk and its air units. Also bombed the Jap Fleet with minor damage to fleet units.

GPS to CW

Sully
 
GPS to Sully

Well, I was quite concerned also about that high AA USN stack. Guess I got lucky that it only took down two of my squadrons. I seriously thought you were going to totally maul my airforce with that air force of yours - you caused quite a bit of havoc to my planes.

Mainichi Shinbun: Tokyo, Japan - Jul 19th Showa 18

ENDGAME IN AUSTRALIA
The hurried defenders of Sydney stood no chance against the IJA forces as the three colonial armies advance into the outskirts of this once great city. Local defenders consisting of 2 light tank divisions, 1 anzac division, and 2 American GI divisions were crushed as the Colonial armies surged forward. Only the local miltia holds the city's defense works.

USN LOSES ANOTHER CARRIER
...advanced I-boats fired long lances at CV Lexington causing it to capsize in the reefs near Kwalajien.
 
USAAF Bombers bombed Truk destroying 2 IJAAF Jet Fighters
USAAF Bombers bombed IJN TF injuring 3 ships
USAAF bombers Sunk an IJN Advanced I-Boat near Kwajalein

GPS to CW

Sully
 
The CW presence on the continent of Australia will be done next turn. The CW forces as they are will fight on despite the genocidal acts of the IJA.

GPS to IJA

Sully
 
I am at the point to concede victory to TechGuy.

He has played one of the best tactical and strategic games I've witnessed in TOS.

Let me recap a little....

First, A prolonged Kido Butai attack against PH and then moving to the West Coast and destroying a large part of the production/transportation network was his first success.

It took a chunk out of the US production early on...especially in production of SS's and Aircraft. I had several Seabee units in place thinking they would restore production quickly...it weren't so.

I took some gratification at the time of eliminating Kido Butai entirely. But, by the number of air attacks that started showing in China...I'm guessing I didn't sink the CVs with the aircraft???

The quick demise of China was the linchpin to the defeat of the Allies. I look forward to commentary from TG and Luthor about this.

From that point..The US naval units were fully engaged in their own backyard sinking IJN ships before it was at a point to break out and support Australia.
So while the IJA was mopping up in China, Borneo, and the Java Sea....

The US was busy rebuilding its infrastructure and I focused on building Air Units. I was able to get advanced fighters built but by that time...I think TG had a huge air amada himself.

Now as he pushed onto Australia...I tried to work with Botman to give me a major city on the east coast. But he hesititated for several turns before agreeing to give me two cities. But by that time TG was rolling in force and though I was able to move a score of air units to Australia...my attacks were more like a minor thing compared to the number of land units that were taking ground with the support of his air units.

Although I think I got Advanced SS's before him...the lack of production and the long distance to get them into Australian waters was a real hinderance.

My small advantage in CVs and surface units was finally overcome by his Advanced SS's and sheer number of AC. I had tried on several occassions to attack Truk..where there was a huge concentration of AC but I just couldn't get through to do it.

I made extensive use of spying and well...lets just say that I "pissed away" a lot of cash in attempting city swaps with only a couple of sucesses. This was one area I was very disappointed in. In another game I was involved in at the time..one of our opponents seemed to be able to flip a recently captured city on several occassions. I really spent a lot of cash trying to do the same without his success. Though the mney spent spyong out his cities and locating where his land and land-based air units were....was well spent.

But what brought me to the end was that TG had 4 fifths of the map under his control. I could not match that type of production even if I had developed nukes. So I concede the match. It was a lot of fun with lots of hair raising attacks and battles. I'm sure Luthor and Botman got a lot out of this game as well.

It was a pleasure to see a Master (TG) at work!

Sully
 
I'll interweave my commentary in yours Sully. It's been an honour and pleasure to play this game out with you guys.

I am at the point to concede victory to TechGuy.

He has played one of the best tactical and strategic games I've witnessed in TOS.


Let me recap a little....

First, A prolonged Kido Butai attack against PH and then moving to the West Coast and destroying a large part of the production/transportation network was his first success.

My objective for the US is to cripple its logistics support. The US has problems getting into the fight in time. Since the US has the greatest production potential, it's one of the main issues I have to take care of. I was lucky that Sully didn't catch my carrier TF travelling at the north map edge. There were two main things I had to take care to make this dangerous trip worthwhile. Blow away US oil resources and blow away rubber resources. Destroying productive tiles were secondary. Without oil and rubber, the US cannot mobilize and build tons of aircraft to harass Japan.

It took a chunk out of the US production early on...especially in production of SS's and Aircraft. I had several Seabee units in place thinking they would restore production quickly...it weren't so.

Once oil and rubber were crippled, I expected that no major US offensives were going to happen for at least 10 turns (several turns to rebuild the roads, several turns to build the oil/rubber dependent units, and finally several turns to move them to the front line). This bought me the breathing space I needed to turn my valuable forces elsewhere. Also, if you're spending money on Seabees, you're not spending it on military units that could hurt me.

I took some gratification at the time of eliminating Kido Butai entirely. But, by the number of air attacks that started showing in China...I'm guessing I didn't sink the CVs with the aircraft???

Here is where I would like to make the commentary that I did in fact got only some of my planes off the carriers before you blew them away. These naval aircrafts did indeed play a significant role in my other fronts as CW, China, and the Dutch do not have sufficient air support.

The quick demise of China was the linchpin to the defeat of the Allies. I look forward to commentary from TG and Luthor about this.

China did fall quite rapidly... that advance far exceeded my expectations. I think I just blitz'd so fast that Luthor didn't even get a chance to redeploy properly. I had the initiative on every turn and I was forcing him to respond to my threats instead of running his strategy. Naval aircraft from the Pearl Harbour force did indeed help me finish this front more quickly. What also gave me an edge is the amount of green troops I was able to promote by killing China's redlined troops. That gave me a sizable amount of NI to abuse.

From that point..The US naval units were fully engaged in their own backyard sinking IJN ships before it was at a point to break out and support Australia.
So while the IJA was mopping up in China, Borneo, and the Java Sea....

Quick comment here: the initial island hopping the US did, say Wake and Kwalajien, those victories are quite moot. It did not affect my war effort much. It neither depleted my production power or ability to fight the war overall. So I saw the fall of those two AF islands as buying time for me to rebuild my fleets. In hindsight, I was quite concerned that you would drive your huge TF straight to the home islands and bomb the crap out of it. If you did that, the outcome I predict, would be quite different.


The US was busy rebuilding its infrastructure and I focused on building Air Units. I was able to get advanced fighters built but by that time...I think TG had a huge air amada himself.

Here's where I make the comment that Japan's Nakajimas (Kates) is a superior air unit of the game. I built those green planes exclusively because they have the longest non-heavy bomber range and the same bombardment strength as a Betty at the fraction of the cost. At the end, I had about 36 aircraft.

Now as he pushed onto Australia...I tried to work with Botman to give me a major city on the east coast. But he hesititated for several turns before agreeing to give me two cities. But by that time TG was rolling in force and though I was able to move a score of air units to Australia...my attacks were more like a minor thing compared to the number of land units that were taking ground with the support of his air units.

Here is where I say that rebuilding the railroad from Pusan to Singapore really made a difference in defeating the Australians. I was able to quickly redeploy my troops from the China theatre to Singapore (ready to be transported) in a matter of 2 turns after crushing the major Chinese resistance.

Actually, that Australian city trade really hurt my efforts to advance deep. With the threat of redlining my units and the follow up with guerillas, I couldn't take the same ridiculous actions I did in China.

Although I think I got Advanced SS's before him...the lack of production and the long distance to get them into Australian waters was a real hinderance.

I think I actually might have got Advanced SS's about the same time. It took me a bit of time to gather cash and get them to harbours to upgrade my older SS' into adv ones.

My small advantage in CVs and surface units was finally overcome by his Advanced SS's and sheer number of AC. I had tried on several occassions to attack Truk..where there was a huge concentration of AC but I just couldn't get through to do it.

It wasn't the fact that I had more aircraft than you do that overcame your CV advantage, it's the fact that I could bring up reinforcements faster than you can. My forces had to travel less than yours.

I made extensive use of spying and well...lets just say that I "pissed away" a lot of cash in attempting city swaps with only a couple of sucesses. This was one area I was very disappointed in. In another game I was involved in at the time..one of our opponents seemed to be able to flip a recently captured city on several occassions. I really spent a lot of cash trying to do the same without his success. Though the mney spent spyong out his cities and locating where his land and land-based air units were....was well spent.

I thought I was in SERIOUS trouble when you did the two culture flips on mainland Asia. That was something I thought you wouldn't have invested, since I blew away your US production facilities. You had guerillas in those cities that could have totally taken out my major production areas.

But what brought me to the end was that TG had 4 fifths of the map under his control. I could not match that type of production even if I had developed nukes. So I concede the match. It was a lot of fun with lots of hair raising attacks and battles. I'm sure Luthor and Botman got a lot out of this game as well.

I had 50 workers working on improving the tiles around my major production cities. I actually improved ALL the tiles in the home islands so Tokyo produced about 53 production shields when mobilized.

It was a pleasure to see a Master (TG) at work!

Sully

The feeling is mutual here. Good game guys!
 
Back
Top Bottom