bouncymischa
Synthetic Genie
Okay, so I've finally gotten this to a stage that I want to post it and get some feedback on it. Let's hope I did it correctly... X3
So, this is my mod based around the oni from the Touhou series of games!
Civ Info:
UA: Onikakushi - Pre-gunpowder melee units heal 25 HP after defeating an enemy. They also generate Great Generals 50% faster.
UB: Brewery - Replaces the Granary. Wheat, Bananas, Wine, and Citrus generate 1 extra food (but not Deer, the way the normal Granary does). Hill tiles generate 1 extra food, and land units are trained 10% faster.
UU: Kishin - Replaces the Great General. Provides the normal Great General bonus, as well as healing nearby units 20 HP each turn, and terrifying enemy units within 2 tiles (causing them to be 10% weaker).
The civilization also has a Hills starting bias.
So far I've only got the mod posted on the CivFanatics forums. It can be found here.
The civ uses Leugi's method of adding unique music to the game, so I've included a text file with the relevant code to be added to the G&K AudioDefines files.
I don't think the mod is quite complete enough to post to Steam (at the very least, I want to add unique diplomatic responses like some of the other Touhou mods). I'd also like to get some feedback regarding any balance issues in the mod, so please feel free to let me know what you think!
So, this is my mod based around the oni from the Touhou series of games!
Civ Info:
UA: Onikakushi - Pre-gunpowder melee units heal 25 HP after defeating an enemy. They also generate Great Generals 50% faster.
UB: Brewery - Replaces the Granary. Wheat, Bananas, Wine, and Citrus generate 1 extra food (but not Deer, the way the normal Granary does). Hill tiles generate 1 extra food, and land units are trained 10% faster.
UU: Kishin - Replaces the Great General. Provides the normal Great General bonus, as well as healing nearby units 20 HP each turn, and terrifying enemy units within 2 tiles (causing them to be 10% weaker).
The civilization also has a Hills starting bias.
So far I've only got the mod posted on the CivFanatics forums. It can be found here.
The civ uses Leugi's method of adding unique music to the game, so I've included a text file with the relevant code to be added to the G&K AudioDefines files.
I don't think the mod is quite complete enough to post to Steam (at the very least, I want to add unique diplomatic responses like some of the other Touhou mods). I'd also like to get some feedback regarding any balance issues in the mod, so please feel free to let me know what you think!