Cyberian
Warlord
- Joined
- Nov 1, 2005
- Messages
- 298
Can you guys please explain why maritime city states are an argument for building only trading posts?
You usually don't meet more than 2 maritime city states in the early game.
I was naturally using the tactics described in this Apolyton Article http://apolyton.net/content.php/126-CITY-STATES-who-s-your-buddy
By advancing to medieval Civil Service before turn 60 and having the first important parts of Patronage trees unlocked (start at 20 influence and more influence for gold) it needed ONLY 1000 Gold to have them be my allies.
I had that gold right from early scouting and selling some ressources to the other civs. I needed another 500 gold over the next couple of turns to stabilize the relations.
By directly going for river farms I was going for massive growth in my cities and also building the library national wonder for +50% research after building some settlers/units. By the way settlers are also faster with food and buying them early really not an option.
You usually don't meet more than 2 maritime city states in the early game.
I was naturally using the tactics described in this Apolyton Article http://apolyton.net/content.php/126-CITY-STATES-who-s-your-buddy
By advancing to medieval Civil Service before turn 60 and having the first important parts of Patronage trees unlocked (start at 20 influence and more influence for gold) it needed ONLY 1000 Gold to have them be my allies.
I had that gold right from early scouting and selling some ressources to the other civs. I needed another 500 gold over the next couple of turns to stabilize the relations.
By directly going for river farms I was going for massive growth in my cities and also building the library national wonder for +50% research after building some settlers/units. By the way settlers are also faster with food and buying them early really not an option.