Lutefisk Mafia
Inscrutable Enforcer
I am trying to write code that will strip buildings and culture from a given city.
I can use the initCity command to create a new city, but all of my attempts to call the CyCity setCulture function and other similar functions does not work.
Once a specific city is established, how do you get the proper city ID number to use in the CyCity functions?
And once you have the ID number, what is the proper format to use the CyCity functions?
Thanks!
I can use the initCity command to create a new city, but all of my attempts to call the CyCity setCulture function and other similar functions does not work.
Once a specific city is established, how do you get the proper city ID number to use in the CyCity functions?
And once you have the ID number, what is the proper format to use the CyCity functions?
Thanks!