Try1 - The Newbies!

Well, I'll wait until tomorrow evening - assuming Koros doesn't check in, do the rest of you want me to go ahead and play from the previous save?

Team decision...
 
I agree; I'd like to get a few more turns in before we take a pause for the holidays.

I'm sure that whatever is going on with Koros, it must be serious. Hopefully he'll be able to rejoin us soon.
 
Had company at the house tonight, but if I can play in the morning I will do so - otherwise tomorrow night it is, and a report by the next morning at the latest.
 
Alright, first things first - I played a few more than 15 turns. Why? Well, we popped not one, but two Great Merchants (I'm getting kind of sick of those guys...) so I started a Golden Age with one of them and decided it would be best to play through it. Ended at the end of turn 291 (so something like 17 turns total).

We're in great shape. Also, thanks to my total . .. .. .. .. .-slap of Mehmed's army, and the golden age, we're about to get ANOTHER great person from Nidaros, with around 80% chance of a scientist -> should go build an academy in our best science city.

Full report to come soon-ish, depending on how involved/busy I get at work :mischief:
 
Quite a ways - approx. halfway there population-wise, and about 2/5 there land-area-wise.

Btw - report coming up, I'm slackin' at work :hide:
 
Mitchifer the Brave, destroyer of the Vikings and conqueror of the Persians, liberator of "Mitch's Folly", great general of the no0b empire, had won yet another great campaign. This time, though, it was deemed better to allow the conquered people to live. The great Greek civilization was brought to its knees in a few short years, and capitulated to the No0bs with the agreement that they would serve our needs in peace and war as a vassal.

Danger stewed on the borders, though, and the conquered city of Athens remained vulnerable to the invading armies of Mehmed II. Wounded in the fighting by several crossbow bolts to his chest and legs, Mitchifer had no choice but to pass the command of the army to Trynthlas. As the army marched forth to engage the Ottomans in the field, Mitchifer could be heard crying out "tis merely a flesh wound!" ...shortly after which a thud could be heard as he fell to the floor from trying to leave the cot in his tent.

The army marched on...


Turn 275
First thing off I implemented the suggestions from a few pages back -> fine-tuned the tiles cities were working, promoted our army in Athens, switched a build choice or two.

Now, down to business with our new vassal:
Spoiler :
Try1-GreekTrade1.jpg


Try1-GreekJew.jpg


The trade gives us more happy and healthy (always good - need to build grocers to get healthy bonus though). The religion switch will pay off with time, and the instant +1 cancels out the -1 from the demand, plus we keep our gold (he wanted 115 to switch).


Trynthlas leads the army against Mehmed:
Spoiler :
Try1-AttackMehmed.jpg


The attack is a slaughter! Mehmed may have had the numbers, but our forces walk away with a huge victory!
Try1-AttackAftermath.jpg

You can see in the second battle screenshot, that our stack largely survived the battle. We did lose our catapults and the trebuchet, but that was expected, and I'm quite certain they made the difference. Other good news, the battle resulted in a new great general for us in Paris! I send him to Rheims to become an instructor. The turn ends, and I wait to see what Mehmed does with the rest of his army...he attacks! Our Great General unit demolishes something like 5 artillery units, and a pikeman easily handles the remaining cavalry. Suicide is an odd choice, but eh...we win.

Turn 276
- We receive the 'quest for classic literature', to build 9 libraries before reaching the renaissance age. Hmm...six turns from Gunpowder (= renaissance) so yeah, I pretty much ignore this.
- A great merchant is born in Paris. Curses on the RNG gods...
- After sending a pikeman to dispatch Mehmed's Knight across the river, I check to see what Mehmed will give us for peace (if anything). He won't give Banking, but he will give us his gold (20) and his map. Deciding that I would rather spend the merchant on a great age than banking, I accept peace, since it would be folly to pursue an offensive war against Mehmed right now.
- The golden age begins! (hooray for single-great-person golden ages)
- I check out the troops in our stack, and it turns out that our great general maceman earned another promotion after slaughtering all those catapults -> hellooooo medic III! (told you guys it wouldn't be that hard to get!)
- Further curious, I check out the diplomacy pages (looking for tech trades or resources) and see that Gilgamesh has more gold per turn available. I cancel our wine-for-7gpt trade and he agrees to give me 9gpt instead! :D
- Justinian agrees to purchase silver for 7gpt
- Having started a golden age, I want to take advantage of the increased production and commerce -> I boost science up, and I start wonders in Paris (Sistine Chapel), Lyons (Apostolic Palace), and Orleans (Hagia Sophia).

Turn 277
- Pericles wants to trade maps, I say sure, why not?

Turn 278
- Pacal wants a trade:
Spoiler :
Try1-PacalTrade1.jpg

Yeah. Right. :rolleyes:
- I found the city of Marseilles, between Nidaros/Uppsala and Athens, as discussed before.

- Somewhere in here (forget which turn exactly) we got ANOTHER great merchant, this time in Nidaros...I knew working those merchants would ruin our odds! I use him to bulb Banking.
- Also of note, I take advantage of the golden age's no-anarchy civic switch to go to Caste System and run about 6 scientists in Nidaros. End result of this is that we have another GP coming in 2-3 turns out of Nidaros, and it will most likely be a scientist, so we can build an academy.


Turn 280
- We reach the Renaissance era with the discovery of Gunpowder. I start Philosophy, on the path to Liberalism (Philo -> Edu -> Liberalism). We fail the quest of classic literature. Darn.
- I start building Musketeers to replace our pathetic city defenses (archers). The plan is to have at least 2 units in the inner, or far-off from the borders cities, and 4+ in the ones nearer the borders. Once that is done, military production can go towards offensive measures again. (I also have one city building trebuchets to replace our lost siege units)

Turn 284
We get one of my favorite random events:
Spoiler :
Try1-RuinsEvent.jpg


Sadly we don't get the extra research for the gold...which is the first time ever that I haven't :(


- Also noteworthy, Gilgamesh builds the Spiral Minaret (we don't have Divine Right anyways). Might have been useful for our economy, but oh well. DR is pretty far down on my tech-tree priority, usually.

Turn 285
Paris builds the Sistine Chapel:
Spoiler :
Try1-Sistine.jpg


Turn 286
Lyons builds the Apostolic Palace:
Spoiler :
Try1-ApoPalace.jpg


We vote for ourselves, of course...


- We also get another really cool rare thing: Iron pops in a mine near Persepolis.

Turn 287
Spoiler :
Try1-ApoVote1.jpg


I decide to shop our Paper tech around, since it's fairly weak and I want to line the coffers a bit. Plus, tech->gold trades give us good relations boosts, and you'll notice (in the save) that many leaders raised their status one level (either annoyed -> cautious, cautious->pleased, or in Justinian's case pleased->friendly):
Spoiler :
Try1-PacalTrade2.jpg


Try1-PacalTrade3.jpg


Try1-GreekTrade2.jpg


Try1-GermanTrade2.jpg


Turn 289
- Gilgamesh wants OB, I accept.
- Pacal finishes the Hagia Sophia! Oh well, we get ~700 gold for our trouble (and the wonder wasn't that great, I mostly wanted the big culture boost in Orleans to push it's borders against Pacal and Pericles). We can use the money to run deficit research much longer.

Turn 290
Last turn of the golden age, I switch back to Slavery, just in case we need it (and this way we don't suffer anarchy for doing so). In Nidaros, I am only working 4 specialists at the moment, NO MERCHANTS and it should stay that way until the next GP pops so we don't get yet another of the buggers :crazyeye:

I also played out turn 291, to make adjustments post-GA and tidy things up. Off the top of my head (since I can't look at the save at this moment), here's a summary of what's going on and what the heck I'm thinking...

- We've got a great Stack-o-doom out in Athens, and I added some more units to it as the reinforcements arrived (some more pikes, trebs, couple of knights and maces). On the flip side, our city defense is total crap. So, I'm building lots and lots of musketeers right now, and they have all (so far) gotten CG I & II, and are replacing our old-and-busted archers. Athens, Marseilles, Nidaros, and Orleans each need 4 muskets in them JUST for defense (not necessarily all with CGII promotions). The rest of our cities can get away with 2 for now, I think.
- Once that's done, get right back on track to producing siege units (trebs) and shipping them off to Athens as a staging point. I think we will have one more round of building units/infrastructure before going to war again (unless we get DoW'd)
- Our current tech path is a beeline to Liberalism, which I intend to use on Nationalism OR another military tech useful to us. After that we should be beelining towards getting Cuirassers, Grenadiers, Rifles, and Cannons for the next generation of units. An early rush of cuirassers could give us another quick capitulation from, say...Bismarck (which would naturally follow after we obliterate Sitting Bull, who is his vassal).

Some notes on "bad things I found":
  • Building troops in a city without a barracks
  • Idle workers when they have work! (already mentioned before)
  • Missing commerce/science buildings in cities with decent commerce - back on page 11 I posted the city specializations -> any city that is a hybrid, or a commerce city needs to have a library, market, grocer, bank, (and later, university, observatory, etc). Our economy isn't as bad as it could be, mostly thanks to the vassal system rather than having to perform total-conquest.

- Athens is building a courthouse currently, it should build the Forbidden Palace next, which will be a great help in reducing maintenance and allowing us to expand the empire further.
- Nidaros should produce another great person in just a few turns. Hopefully it's a scientist, with which we can build an academy.

- We will need to 'backfill' our territory, especially the south, with another 2-3 cities very soon, or the AI's will jump in and do it for us. I'm not sure how it will affect us economically, but I think we can manage. You guys take a look at the save and let me know what you think in this area.


edit: Attached save, and also:
- I will do a city spec for Athens and Marseilles late tonight, unless someone else wants to give it a go :) We also need dotmaps for the filler cities mentioned above.
 
I don't have much time to post, but after skimming through your report real quick, all I have to say is:

[borat]
Very nice! :D
[/borat]

And it appears that your Sistine Chapel screenshot seems to be broken. I'll post more later tonight after I get a good read-through.
 
Hm, it appears I forgot to upload that image. Fixed! :p

endy, I forget how far offset you are time-zone wise, but if you don't mind waiting for the rest of the team to throw their $0.02 in before you take your set, please do :) Also - take 15 turns, unless something really crazy happens that you should ask about ;)
 
So, is Justinian or Bismark our next Target? Who ever has the richest land shall be plundered next. Nice job Trynthlas:goodjob: you seem to have really improved, you beat the monarch challenge. Maybe the next game will be emperor? :lol:
 
Justinian is currently Friendly, so I think we can safely leave him off the target list (and maybe ask/bribe him to war on our side as well!). Pacal is friendly as well, but he's too weak to be a useful attack dog :rolleyes:

Our next serious conquest should really be Sitting Bull -> Bismarck (package deal :p)



ps - monarch challenge? If you mean the GOTM, it was Emperor (tho played easier thanks to the map + vanilla ...which is quite odd to go back to after playing BtS :crazyeye: ) I do like to think my game is improving, and this SG has helped out with that a lot! Depending on how we end up victory-wise, and how much of the team wants to continue, we may go up a level next time around.

That, or we'll stay on Prince but give ourselves a more difficult time. I would like to have at least the first few games in the "TryX" series be geared towards new SG-ers.
 
Some notes on "bad things I found":

* Building troops in a city without a barracks
* Idle workers when they have work! (already mentioned before)
* Missing commerce/science buildings in cities with decent commerce - back on page 11 I posted the city specializations -> any city that is a hybrid, or a commerce city needs to have a library, market, grocer, bank, (and later, university, observatory, etc). Our economy isn't as bad as it could be, mostly thanks to the vassal system rather than having to perform total-conquest.

I guess I should explain myself...

  • I think some of those troops being built was probably because I was in panic-mode when Mehmed's troops were approaching. Apparently I had nothing to worry about. :lol:
  • I thought I got all the workers to work finally (lazy bums...), but I guess I missed some; sorry about that. And with our newly acquired territory, they should have plenty of work to do now.
  • Again, I was in war-time/panic-mode during my turns, so I didn't spend too much time working on those buildings. Now that we're at peace (for the moment), we can focus on those again while we build up our army.

And I don't see what's wrong w/ getting great merchants when we've been having so much economic troubles :p .

I guess what we should do next is continue working on defense (musketeers) and commerce buildings; the forbidden palace should also help out a lot.

Also, I think Pericles is going to try to grab this spot unless we get there first:

Spoiler :


It seems kinda obvious since he has his crossbowman just sitting there on city ruins, as if he wants to rebuild there. But I could be wrong. I would go ahead and settle here, since after we get some more courthouses and the forbidden palace, we should be good economically.
 
No worries Mitch, and no need to 'explain yourself' ;)

I'm sure I missed plenty of things (we all do), and really the point about markets, libraries etc. are more notes for the next person up to take care of in the cities where it is appropriate. On the troops w/o barracks, that one I will poke at you for panicking too much :p

On that crossbow, I'm not sure if he's actually just sitting there or what -> either way that area is what I was talking about us needing to backfill with another city or two or three. Dotmap away, Mitch :lol:

edit: ps - on the merchants, I dislike them because they aren't wonderful to settle, trade missions are fairly lame (though great for doing army upgrades as we did earlier), and they don't bulb the greatest techs. I prefer Scientists, which is why I made use of Caste System to stack the odds in favor of getting one next. Personally, I think we should go ahead and revolt back to CS from Slavery when we can so that Nidaros can run lots of scientists full time, but that's up to the team, which is why I went back to slavery at the end of the golden age.
 
hi guys im playing in four hours so spam away with tactics. and im defenitly in for a new sg after this
 
its coming i did played the turns but got distracted by work and a girl
 
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