SCIENCE VICTORY
Turn=224
Score=1406
HOF=3195
Pop=53
- Did you use your UU?
We did not build any military except for two Triremes. However, our initial Scout upgraded to a Bowman and took out quite a few Barbarian units.
- How useful was your UA?
Pretty decisive. I'd say.
- Did you use spying to your advantage?
All our spies were passively gaining influence in City States. None of the AI ever challenged us or spied in our city.
- Did the map type help or hinder victory and how?
The map helped a great deal. We got four Great Scientists and one Great Engineer from Faith, and thanks to Petra growth and production were huge. By the way, we never replaced the Petra Caravan with a Cargo Ship because it brought our best buddy Korea some science.
- How did the difficulty level affect your game decisions?
We knew we could get most if not all of the wonders we wanted. Turned out to be all.
- Was Faith helpful to achieve victory? How? Did you build any faith wonders?
More faith from Desert Folklore, heaps of gold from Tithe, and extra science because all friendly City States following our faith profited from Swords into Plowshares.
Beliefs
6 Desert Folklore
46 Tithe, Sword into Plowshares
75 Religious Community, Religious Unity
Faith wonders
113 Borobudur
122 Machu Picchu
138 Grand Temple
150 Notre Dame
156 Great Mosque of Djenne
- What Social Policies did you choose and in what order? Which Ideology did you choose?
We started with the Tradition opener and ended with the Liberty finisher.

Our ideology was Freedom. We were making over 600gpt at the end and could easily buy all the spaceship parts.
- What techs did you prioritize ?
The science techs, including those with wonders for Great Scientist points and with Academy boosts.
18 Writing
40 Currency (Great Library) (build order Petra, Hanging Gardens, Temple of Artemis)
65 Philosophy
87 Education
93 Astronomy (Oxford University)
112 Printing Press (proposals: World's Fair, Sciences Funding, Cultural Heritage Sites, all passed)
132 Scientific Theory
145 Radio (unlocking ideology)
150 Metallurgy (for Red Fort)
164 Plastics (1x Great Scientist)
170 Military Science (for Brandenburg Gate, also the free Great General created a Citadel on the Coal that was just out of reach)

187 Penicillin (extra growth)
197 Atomic Theory (academy boost)
204 Telecommunications (Rationalism tree) (Research Agreement boost)
213 Rocketry (3x Great Scientist)
214 Satellites
- How many academies did you build?
We had six Academies and one Holy Site.
We were able to make 10 Research Agreements (3x Korea, 3x Rome, 2x Russia, 2x Mongolia) which really helped a lot (except for the last one from Mongolia, their puny contribution was superfluous).
During the final turns everything came together quite well.
212 Ballistics (GS) | Great Engineer from faith
213 Radar | Rocketry (2x GS) | Combustion (GS)
215 CN Tower | Nuclear Fission
216 Apollo Program | Satellites
217 Great Scientist from the Liberty tree | Advanced Ballistics (GS)
220 Mobile Tactics (GS)
221 Last Great Scientist from points | Hubble Space Telescope (gives 2x GS) | RA from Russia | Particle Physics (GS), Combined Arms (GS)
222 RA from Korea gives Computers (GS towards Robotics) | Last Great Scientist from Faith
223 RA from Rome gives Robotics | Nanotechnology (GS), last Spaceship part
224 RA from Mongolia, Launch