Game status: Science Victory
Game date: 1937AD
Turns played: 357
Base score: 1457
Final score: 2052
Time played: 17:00:00
Firstly, I love Babylon. This is my second immortal victory in a row - and immortal victories are few for me. Without the Babylonian science I would not win on immortal, as I am usually significantly behind in research. Most of the game was peaceful for me. Thought about an early war with Assyria, went for Morroco instead. Soon realized there was not an easy path to concur Marakkech so I settled with a stalemate after weakening them. Turns out, I should have attacked Assyria as they backstabbed me and attacked from the north (while Morocco and I become loyal friends to the end). Luckily, my city arrangement worked out quite well with the terrain, and their army was no match for my artillery. This however, did not do anything to lesson very tense moments toward the end of the game. Notice the location of opposing citadels on our border. My nuclear arsenal was locked and loaded in the event of another attack. Luckily it never came to that, and I launched in 1937.
I would love to thank Leif for a great map and great game. Your work here is never unappreciated. I must say, I was very confused early in this game. I had not met a city state or another civ until turn 72. I am not much of an early explorer, don't waste time with scouts... Had I been more efficient and not had the mid-game war with assyria it could have been late 1800s (but the war was unavoidable). A tendency of my games is that I seem to waste time in the mid-game (between 0AD and 1300AD). I don't know what I am doing wrong but it seems to past so fast without much progress.
First 100 Turns
3 Ruin provides animal husbandy (sweet! this allows me to see the north horses and build caravan early!)
4 Discover Grand Mesa (will use this location next to mountain and additional salt for city.)
11 additional ruin gives me population. Yes! My borders expanded for salt, now I can push out the worker and start building the GL. On another note, the east is looking a little too hilly and foresty for my likens. Think 3rd city will go north or west
18 Aristocracy
20 First barbarian archer attacking my Baybon. Also, Where is everybody? No CS nor AI? Am I alone out here?
28 Built academy on NW Wheat. Decided to put it on a food resource tile that I would already be working this early without sacrificing production shields.
35 Finished Caledar. 8 turns left on GL. Starting to freak out!!! Convinced Im also alone. Will need astronomy for exploration as well as science. Need to estanglish caravan routes!
36 Babylon now size 5. Alas! I meet Assyria. Thank goodness. Lets make sure this is a friendly relationship...
40 Hurrah! Great Library. Take Philospohy. Now lets build some archers to clear this pesky barbs and then build the NC ASAP. Then a settler.
58 Found Akkad. Finally. Next to mountain, within reach of Grand Mesa and Oasis. Lots of Wheet.
72 Met Korea. Remembered this is a pangea. Not alone. But far away. How to handle expanison without CS?
100 All is well. I feel like I am running a little behind because I had only 2 cities for most of the eary game. I have 4 cities now, and just finished Hagia Sofia to found a religion.
Question:
I was building a great war bomber when I discovered radar. The city continued to build the great war bomber rather than the upgraded unit. After 3 turns of this, it erased any progress on the great war bomber and started building the next wonder in my queue. Normally it automatically changes to most up-to-date unit correct??? This cost me 3 valuable turns on an important wonder - especially because 2 turns later assyria declares war on me!!!
2 Strategies:
In the late game I employed two strategies that I rarely see discussed on the forums (perhaps because they are so obvious?) Would love to hear everyone's thoughts.
1) I did not assemble the SS parts onto the actual spaceship as soon as they were built, so that it does not announce it to the world. These parts can be placed in nearby cities and moved to capital just before completion - without the AI knowing that I am so far ahead in the construction of my SS.
2) I rerouted all my late game trade routes to deliver shields to final production city so that after your last required technology is discovered, maximimum shield output is diverted to this city to get it out a sooner.
Anyway, thanks again!