TSG30 After Action Report

Your name: Cel.erity
Game status: Culture Victory
Game date: 1820AD
Turns played: 280
Base score: 852
Final score: 1521
Time played: 2:32:00

It felt like sort of a slow win, because I know I messed up a few optimization spots. There were a few RAs that I mistimed which hurt me a lot, and I built Louvre too late. I'm used to being able to reload though, and our starting spot was not optimal, so I guess this isn't bad for my first GotM!

Overall game breakdown:
  • I knew coming in that a peaceful game would be best, because on Warlord you can defend yourself easily the entire game and snag every wonder. With my starting location being on the coast, I knew I wanted to go as tall as possible and rush for Sydney. I wanted to settle near a mountain, but seeing with my warrior that it was not possible, I settled on the hill next to my starting tile instead.
  • I was hindered greatly by scouting the wrong way to start, and building monument before scout, which I think is correct because I was teching straight to Great Library and going Tradition, which means I would not have improved Gold tiles early on, so no need to meet early civs. My plan was to bulb Mathematics and get The Hanging Gardens for super early growth and science.
  • Once I saw the situation, I was not pleased. I knew that Darius would DoW me eventually, and I didn't have time to get Sailing early since I needed Mining + all the prereqs for Mathematics. After that I got Sailing ASAP, and bought two Triremes to scout around.
  • I decided the spot for my second city would be 4 tiles SE. This gave me two additional spices and I only lose one fish compared to settling north, plus I would get sugar later anyway if I ended up puppeting Darius. Settling far away would give me more time to amass a tech/production advantage before going to war.
  • After building the Gardens, I went Engineering to get aqueducts in my two cities for massive growth, then temples to start producing GA points. I also made sure to squeeze out 2 Great Scientists and 2 Great Engineers because that's what you need to bulb/rush Cristo and Sydney. Radio tech is handled by RAs. I probably could have gotten away with one less GS if I set things up right, but meh.
  • My RAs were scattered because the AI was poor all game, and I didn't optimize them as well as I could have. First wave was 132-140 and the next wave got me to Sydney. No need to RA before 120 or so, it's better to ally the cultural city-states.
  • For policies I got Landed Elite, then went for the free settler in Liberty (this maybe should have been Piety, but my build was very tight and I didn't have time to squeeze a settler out. I didn't want Darius to settle before me.) After that, I filled Piety and Tradition, then the usual. I forgot my one point in Freedom until later, oops.
  • The war with Darius never ended up happening, as he stayed friendly with me the whole game despite our borders kissing for 200 turns. There may have been a point where I could have taken 10-12 turns of production in my capitol to make an army and blow him away, but it would have been risky, and the culture gain would have been minimal. I had enough income for the entire game to keep the 4 cultural city-states allied, and sign most of the RAs that I wanted to sign.
  • After Sydney got built, my culture was at about 780/turn, so I basically just spammed Enter while doing random things to boost my score. Built a Brandenburg Gate so I could Golden Age for the Utopia Project, which took 15 turns to build. None of the city-states had connected any coal, so all my production was basic stuff + Ironworks.

It was fun! The setup was challenging, although I think there was some luck involved depending on what strategy you committed to early. I'll be replaying the initial save to see what is achievable with perfect information.
 
Culture Victory in 1959AD. I made the early decision to build up military and annex/puppet Persia, only founded 1 city the hard way. The problem was some rather stunning reversals each time I attempted to take Persia, I ended up having to take it in three 'bites' a city or two at a time, which solved mid-game happiness problems but obviously slowed me down. Once the conquest was complete I had all the gold I could spend from trade routes and selling luxuries to the AI, and the policies were cranking out every 8-10 turns, I was genuinely surprised to look at the clock and see it was 1918 already. Interested to see how quickly people finished if they were able to gobble up persia right away...
 
Finished.

Cultural Victory turn 373.
Had a good start. Lost my way a bit mid-game mainly due to inexperience, but managed to rush the end. Took too long reaching broadcast towers. Still, my first GotM and I was quite happy with the results :)
 
Let me preface the following by saying that I don't think it should count... I'm new to GOTM and actually read most of the post action reports before attempting it and did GOTM 31 before this one. Just wanted to give this one a shot too to see how going for tradition first (and completely skipping liberty) would work out.

Game: Civ5 GOTM 30
Date submitted: 2012-03-06
Reference number: 25864
Game status: Culture Victory
Game date: 1874AD
Turns played: 307
Base score: 1391
Final score: 2280
Time played: 1:50:00

Looks like it turned out pretty well. Built 4 cities, plopping Athens down next to the mountains. Put Sparta NW near the fishies and whale...low production but great pop. Eventually put my next city way SW where the 3 fish were located next to the wheat and horses. Ramses built a city close to that the turn before I founded, so I had to buy up land real quick, including two fish and the wheat and horse. He didn't like me too much...

Last city was down SE of Athens in the hills. Was a pretty good production city but not great Pop.

General idea was to get Tradition, but opened up piety and completed that before finishing. I like the +food bonuses in tradition for pop growth, which I find key in cultural victories. 3/4 of my cities ended about 30+ pop at end of game. Opened freedom before completing patronage then going back to finish freedom. Commerce was last policy open. Didn't touch liberty until I was constructing Utopia project.

At the beginning, I opened with mining (for the gold) then went bronze working for hoplites to take out darius (Thus the advantage of reading these forums first). Made sure he didn't found a second city before two hops, a warrior, and an archer took out his cap...didn't really do anything else besides this but I didn't have to build another military unit the rest of the game and was allowed to build in peace, free of concern.

4-5 RA the whole game...built farms about everywhere I could for pop growth and later game specialists. Got almost every wonder, minus 5-6 I didn't care for. Only wonder I really wanted and missed was Hanging Gardens for pop growth in Athens.

Hope this helps some that may have struggled, and I'd appreciate insights from anyone that sees something I could do better!
 
Let me preface the following by saying that I don't think it should count... I'm new to GOTM and actually read most of the post action reports before attempting it and did GOTM 31 before this one. Just wanted to give this one a shot too to see how going for tradition first (and completely skipping liberty) would work out.
:thanx: for letting us know.

Welcome to GOTM. :wavey:

Congrats on your win. :)
 
Game: Civ5 GOTM 30
Date submitted: 2012-03-06
Reference number: 25865
Game status: Culture Victory
Game date: 1900AD
Turns played: 320
Base score: 682
Final score: 1065
Time played: 1:21:00
Renamed file: Mat93_C503001.Civ5Save

I probably shouldnt of had this be my first CiV game for a few months, as it was fairly poor at times. But still, first GOTM, and a win is good enough for me.


I settled 1 E 1 NE, on the tile to the left of the gold hill. 2 gold, 1 cattle, 3 stone inside the second ring, was a good start. Went monument then scout, then granary. Teched to Calender then Writing, got Stonehenge first, as it being warlord difficulty, i felt i had the time before going for the GL. Got all 3 of my main early targets for this game (Stonehenge, GL, and the Oracle), and then it went downhill.

Concentrated too much on culture, so my science suffered, which stayed that way most of the game, that cost me at least 25 turns on not getting opera houses or museums early enough to push through freedom in time for a 280 or so win. Lack of the Louvre probably set me back about 5 turns, no more than that i dont think. I also didnt invest in enough research agreements throughout the game, having not attacked Persia at all, i wanted to keep a small sum of gold in case i needed to buy a unit, but that never was needed. I should also of been more aggressive with gaining resources for selling/trading, but with the AI gold situation, that probably didnt affect the game too much.


I also think it was a mistake to build a second city, at the end it was only making 53 culture per turn, which i dont think is enough to offset the cost of it. I built it almost directly south of where i started, between the deer and the spices (Persia expanded rapidly northwards of me, so i decided that in order to get enough room for my second city, i had to head south). It did help me with exploration, but in truth, probably cost me a few turns.


If i were to replay it, i think i could probably get about a 280 turn finish, maybe 270 with only slight tweaks to my tactics. Was a challenging game to work out what the best tactic would be, but fun :)
 
I probably shouldnt of had this be my first CiV game for a few months, as it was fairly poor at times. But still, first GOTM, and a win is good enough for me.
Welcome to CivFanatics and GOTM. :salute:

Congratulations on winning your first game. :)
 
I also think it was a mistake to build a second city


If i were to replay it, i think i could probably get about a 280 turn finish, maybe 270 with only slight tweaks to my tactics. Was a challenging game to work out what the best tactic would be, but fun :)

I did replay, but not submit, and it wasnt as improved as i thought it would be. Same start tactic, no second city, and focused more on research agreements, although that did cost me in terms of city states. Also couldnt explore as well without having a coastal city (2 tiles per turn doesn't cut it).

Interesting Persia declared on me late-ish gate, so that did affect some of my culture as i couldnt use all of landmarks for about 10 turns, and cost me a bit of gold for buying a treb (shortly afterwards upgraded to cannon), and a slight diversion in techs.

If the AI knew how to capture a city (they had it at 0 for the last 2 turns of their units life, but no melee), then i would of lost.

Turn 298, so im happy with that :)
 
Game: Civ5 GOTM 30
Date submitted: 2012-03-10
Reference number: 25880
Your name: carazycool
Game status: Culture Victory
Game date: 1915AD
Turns played: 335
Base score: 3753
Final score: 5601
Time played: 6:26:00
 
Game: Civ5 GOTM 30
Date submitted: 2012-03-11
Reference number: 25887
Your name: GreedysMaximus
Game status: Culture Victory
Game date: 1920AD
Turns played: 340
Base score: 829
Final score: 1219
Time played: 2:53:00
Submitted save: Alexander_0340 AD-1920.Civ5Save
Renamed file: GreedysMaximus_C503001.Civ5Save

My 1st attempt @ GOTM, it was fun for the 1st 50 turns, then disaster struck on t53 when som1 completed the GL b4 Athens, which was 1 turn away from completing it. Only good thing after that was the fact that i managed to get the Oracle, i also lost the PT to the AI, so the tech pace of this game was gonna be slow as #%"!. Prolly should have reserved one of the GE's for PT, i'll keep that in mind for my next attempt. I didn't take out Persia, cause i wanted som1 to get trade agreements with, due to the isolated start, and once i lost PT it was already too late to start building a bigger army to take out Persia.
 
Game: Civ5 GOTM 30
Date submitted: 2012-03-12
Reference number: 25888
Your name: Attaturk
Game status: Culture Victory
Game date: 1680AD
Turns played: 246
Base score: 1040
Final score: 2122
Time played: 2:37:00
Submitted save: Alexander_0246 AD-1680win246.Civ5Save
Renamed file:Attaturk_C503001.Civ5Save

Settled one city in place. Puppeted 3 Darius cities around turn 110.

General idea is to use city states for research. Used 2 RA in Before Astro and 4 RA Before going to Biology

For production used settled engineers.

I prioritized wonders that generate engineers over anything else.

Build - Worker - Granary - Pyramid - Stoneworks - Stonehedge - GL - NC - ORA - HG

Cult: Trad x 3 Piety x All Patronage x 3 Freedom All (needed to maximize my production using freedom finisher) - Finish Tradition - +1 Pat to give happy - start and finish liberty - last 2 in pat.

Used 4 bulbs: archeology - scientific method - biology (to get x2 cult from Industrial aera) last bulb SP

Build oxford to get to Opera

Did not have time to build cristo.

Just Opera + Statue of Liberty

Took 8 turns to build Utopia (no prebuild or cascading overflow. don't know how)
 
As stated in the in-game thread, I conquered the Persians early (3 cities) with my hoplites, then built Sparta in the hills to the south as my production center, and Corinth to the NW where all the fish are, as my GP farm.

Ramesses settled two cities in the plains on the SW tongue of the islands, but that didn't bother me much. I just parked a unit to block him off and have an eye on any military assault that he might be planning (which he never did).

Got Astronomy pretty quickly and met all the other civs. It went smoothly and peacefully from there. I allied all the cultural City States, one or two maritime and even a few militaristic ones for free units. I think I didn't build a single unit (except ships) after the war with Persia, and still ended up with one of the most powerful armies on the planet.

I completed Utopia in 1930 AD. I noticed some weird bugs (or features?), as in 1 turn several of my trade routes were interrupted, even though all my roads remained intact and I also had harbours in all of my cities and was not at war with anyone. The next turn the trade routes were OK again. Also, one of the city states gifted me a "Greek Khan" :D I didn't use it though just parked it in my capital for amusement.

I might have gotten a higher score by teching faster, I didn't do any RAs at all. Also I didn't have time to finish Cristo Redentor before I won, and got the Sydney Opera House in time to take the last policy... :crazyeye:

Also could have attacked Ramesses easily near the end, but didn't because all the micromanagment needed might have caused me to finish after the deadline. After I won I saw that his happiness was at -21, so it would have been a cakewalk with all the penalties he would have got... Oh well!

I'm glad to have completed this in time, been ages since my last submitted GOTM! :king:
 
I not very good at Culture games, but I took haphazard shot at this anyway. First mistake was to go looking for a better food-site, which I guess wasn't really necessary. I ended up settling on the east coast of the island near the fishes. settled one other city up north, and then puppetted persia's two biggest cities after that. I just kinda coasted after that. Probably should have been more focused on Science and more aggressive maybe against Egypt and puppetted some of his cities as well.
 
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