stickyfingers
Chieftain
- Joined
- Jul 26, 2012
- Messages
- 40
Game: Civ5 GOTM 41
Date submitted: 2012-08-07
Reference number: 26853
Your name: stickyfingers
Game status: Culture Victory
Game date: 1972AD
Turns played: 392
Base score: 1477
Final score: 1893
Time played: 8:34:00
Well I won, but it wasn't particularly impressive. But then again, my first attempt at emperor and my first emperor win, so I'll take it. I hadn't tried for a cultural win since around when civ5 came out, and i took basically a year long break before last month, so I made a lot of mistakes.
In the beginning, Rome came at me hard in the beginning but I took two of his cities and left him just with his capital. Then Carthage attacked later and I held her off. So, I was not really in danger of being conquered this game, but wasted a bunch of turns and gold fighting.
I settled my capital in place and built 3 more cities. I got Petra for my capital and, don't know if this was smart, but filled up basically that whole desert to the west with GA landmarks. By the end, my capital was producing 500-600 culture per turn.
Closer to the end of the game, I had a huge tech lead on Rome and Carthage, and China had settled one city on my continent. So I decided to use my artilery/landships/machine guns to puppet everything but the city states on my continent. This made a lot of the other civs mad, but whatever. Some still liked me and I didn't need them for this victory condition anyway. I had enough gold by the end that I allied every single city state just for the hell of it. I also tried to buy a city from other civs. The most gold I could offer was 9,999 even though I had more some turns (tons of resources to sell) and no one would bite. Don't know if I just couldn't figure out how to offer more though.
My biggest blunder - I thought once I completed my 5th policy the game was over. When that didn't happen, I thought I just needed one more policy and then I could select "Utopia Project" from the policy screen. When that didn't happen, I finally figured out I need to build the utopia project wonder. So that cost me a lot of turns.
For the next GOTM, I'd like to see a domination game. Maybe with a new civ and UU.
Date submitted: 2012-08-07
Reference number: 26853
Your name: stickyfingers
Game status: Culture Victory
Game date: 1972AD
Turns played: 392
Base score: 1477
Final score: 1893
Time played: 8:34:00
Well I won, but it wasn't particularly impressive. But then again, my first attempt at emperor and my first emperor win, so I'll take it. I hadn't tried for a cultural win since around when civ5 came out, and i took basically a year long break before last month, so I made a lot of mistakes.
In the beginning, Rome came at me hard in the beginning but I took two of his cities and left him just with his capital. Then Carthage attacked later and I held her off. So, I was not really in danger of being conquered this game, but wasted a bunch of turns and gold fighting.
I settled my capital in place and built 3 more cities. I got Petra for my capital and, don't know if this was smart, but filled up basically that whole desert to the west with GA landmarks. By the end, my capital was producing 500-600 culture per turn.
Closer to the end of the game, I had a huge tech lead on Rome and Carthage, and China had settled one city on my continent. So I decided to use my artilery/landships/machine guns to puppet everything but the city states on my continent. This made a lot of the other civs mad, but whatever. Some still liked me and I didn't need them for this victory condition anyway. I had enough gold by the end that I allied every single city state just for the hell of it. I also tried to buy a city from other civs. The most gold I could offer was 9,999 even though I had more some turns (tons of resources to sell) and no one would bite. Don't know if I just couldn't figure out how to offer more though.
My biggest blunder - I thought once I completed my 5th policy the game was over. When that didn't happen, I thought I just needed one more policy and then I could select "Utopia Project" from the policy screen. When that didn't happen, I finally figured out I need to build the utopia project wonder. So that cost me a lot of turns.
For the next GOTM, I'd like to see a domination game. Maybe with a new civ and UU.