TSG44 After Action Report

Can it be seen from the logs?
I think like scout-monument-scout-workboatx3 (and buy2) - -library - lighthouse,
Got me decend prod and insane food.
 
Game: Civ5 GOTM 44
Date submitted: 2012-09-20
Reference number: 27273
Your name: DrZ
Game status: Culture Victory
Game date: 1755AD
Turns played: 261
Base score: 949
Final score: 1825
Time played: 3:09:00

I chose like everybody else: Trad -> Piety -> Patronage -> Freedom -> Commerce

I lost the Cathedrals to Ethiopia :((( , i believe that i could have finished faster with that.

Main strategy: build all wonders while buying every other building (lost only statue of zeus, piramids, mausoleum of halicarnasus and ankor wat). Do all quests that i can for cultural city states.

Got Drama for the free Amphitheater with the great library and populated the artist slot as soon as i could. Used the faith wonder to get my pantheon in a few turns.

Anything else was very easy, first game that i actually didn't build any roads, didn't enter any war.

Thanks for the game, this was my first OCC!
 
Can it be seen from the logs?
I think like scout-monument-scout-workboatx3 (and buy2) - -library - lighthouse,
Got me decend prod and insane food.

This was such a legendary/unlikely start position. I'd like to see a GoTM OCC where the starting position sucks. That might be an interesting challenge, and more like most of my games. :lol:
 
I didn't build it either, not sure what the bonus is myself. Can someone clarify?

What were you building for first 60 turns, Arillian?

I'm almost certain it's a surplus modifier, because my surplus was always like 2.2 or 3.3. I would have expected it to be 2.8 or 3.2 or something if it was a multiplier on your base food. I think Hanging Gardens is just better period. I mean, you have to have a pretty big city to be generating 60 food, so even if it's +10% to base food, it's not as good. But ToA is easier to get, and on Deity that trumps utility sometimes. For Warlord, if I was to replay this map a third time, I might skip it.
 
This was such a legendary/unlikely start position. I'd like to see a GoTM OCC where the starting position sucks. That might be an interesting challenge, and more like most of my games. :lol:

oddly enough, i didnt change anything about the starting luxes except to change the Wonder. It was originally Sri Pada. And it wasnt created with abundant or legendary start settings. but i did change the tile for the settler/warrior to start on. every civ and CS were in different starting spots.

ive had many normal settings be better than abundant/legendary starts. its actually kind of frustrating. ive had horse-less attila starts on legendary, no coast luxes with sea-based civs, etc. it's really buggy, imo.
 
Population growth isn't really important. Arilia didn't build the ToA and finished ''only'' with 30 :c5citizen:. He did build other things much more useful when it was the time while some of us were still focusing on useless things(like extra growth).
 
Population growth isn't really important. Arilia didn't build the ToA and finished ''only'' with 30 :c5citizen:. He did build other things much more useful when it was the time while some of us were still focusing on useless things(like extra growth).

You are actually speaking about my cap's image :). However i didn't build ToA either and finished 8 turns after Arilian, but before you ;) . I must say that i would have finished earlier if i had a cap size like yours.
 
You are actually speaking about my cap's image :). However i didn't build ToA either and finished 8 turns after Arilian, but before you ;) . I must say that i would have finished earlier if i had a cap size like yours.

Yeah, you :lol:

Thing is that i focused on growth way too much in the beginning. Started with ToA and HG while rush buying granary and watermill very early(even loaned money for this). I built the GL around 85 and NC around 92. Then Alhambra came way too long after.
 
Game: Civ5 GOTM 44
Date submitted: 2012-09-20
Reference number: 27277
Your name: Arnold_T
Game status: Culture Victory
Game date: 1645AD
Turns played: 239
Base score: 766
Final score: 1629

Very happy with this finish! see my In-Progress report for the first 80 turns, I think that's where the key decisions were.

from T80 to T150 I focused on maximizing culture, and science progress to advanced through the ages as quickly as possible. got Archeology at T150, and opened Freedom at t152. went back then to get Iron working, Workshop etc. thinking I didn't need to get to much farther in tech. but I ended up later teching to get Broadcast tower, so maybe that was a mistake not to beeline all the way to Broadcast Tower to begin with.

pic below for city at end with 33 pop (excess Faith is there because I was saving it for a GA at the end to launch into a Golden Age during Utopia construction, but I didn't need it because I was in a natural golden age already):
Spoiler :
attachment.php

At one point I had 10 GAs planted for monuments and I think my culture/turn peaked around 880 before I started replacing them with mines and a Manufactory.

don't know if I could have done this more than a few turns faster. It might be possible to get under t230. Some ideas:
- beeline for Broadcast tower before ironworking etc.
- better hammer overflow management at the end. could have shaved a few turns there. I had only 360 hammers saved for the Utopia project.
- Probably near the end it would have been better to use the GAs for golden ages rather than planting them.
-the biggest opportunity for improvement early in the game might be to give up ToA and focus on finding and allying cultural CSs quicker.
- my Religion was pretty good, (but maybe getting it, and the cathedral, earlier would have helped)
Spoiler :
attachment.php


On a side note, I spent probably 40 turns looking for the last of the 16 CSs, and couldn't find it, clearing almost the whole map.
then I realized that Halie had annexed Ragusa. doh! :hammer2:

A fun game, thanks Hammer_Rabbi!
 

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Thing is that i focused on growth way too much in the beginning.

That seems right. Replayed and finished @ t. 258. Even though i was tempted to stay on food focus, i switched to hammers to grab most of late game wonders. I guess my problem was 'city size before turn 100'. If i would manage to grow a larger city in that time frame, i would unlock freedom, public school (etc.) faster. Looking back at it - ToA was the biggest setback for overall economy, yet it gave a food bonus, not sure how big :)

Also, going for early workshops starts to look useless - it just delays opera houses and universities - OCC should produce well by turn 90 anyway.

Early cathedrals (about t.90) with enhancing religion (with divine inspiration) later worked fine.
 

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Game: Civ5 GOTM 44
Date submitted: 2012-09-21
Reference number: 27279
Your name: AE_
Game status: Culture Victory
Game date: 1660AD
Turns played: 242
Base score: 816
Final score: 1700
Time played: 5:43:00
Submitted save: TSG44_Sejong_0242 AD-1660.Civ5Save
Renamed file: AE__C504401.Civ5Save

Did some stupid mistakes in the end of the game (including spending one turn in anarchy). think i will try to replay the last 20 turns and see what I can get...
 
Had to reload and check to see if there was a warning (and find out just how stupid I am ;)), and indeed there was one. Guess I didn't read it and just assumed it was the "are you sure you want to adopt this policy" popup. Not my brightest move...

Also totally messed up my first attempt at the hammer overflow trick, but hopefully i will get it right next time.

But despite my poorly executed last 20 turns it was still a fun game. Have never tried OOC or this difficulty before. Was a bit surprised that the AI still did ok on technology, which might have to do with the fact that I let them steal technologies from me without any resistance. A fact that payed of in the end of the game since it allowed me to by some coal from them just before i started the Utopia building...
 
Can it be seen from the logs?
I think like scout-monument-scout-workboatx3 (and buy2) - -library - lighthouse,
Got me decend prod and insane food.

I think your finish is amazingly fast. Yet, I can't understand why you'd spend 8-10 turns to build a monument when you get one for free with Tradition->Legalism. (Maybe I'm biased because I immediately popped a 20 culture ruins?)
 
I think your finish is amazingly fast. Yet, I can't understand why you'd spend 8-10 turns to build a monument when you get one for free with Tradition->Legalism. (Maybe I'm biased because I immediately popped a 20 culture ruins?)

I started monument first too. I didn't want to risk wandering around for 25 turns without finding a culture ruin. plus it's better to get a free ampitheatre than a free monument. Petra (which comes with a free amphitheatre) wasn't going to be built either due to lack of desert.
 
I started monument first too. I didn't want to risk wandering around for 25 turns without finding a culture ruin. plus it's better to get a free ampitheatre than a free monument. Petra (which comes with a free amphitheatre) wasn't going to be built either due to lack of desert.

I see, thanks for pointing that out. I replayed the first few moves and indeed I popped 20 culture right when my scout finished building, after which it's just 5 more turns to the next policy. I was assuming that if I got Legalism after building a monument, all I got free was its maintenance. I didn't know it would give me a free amphitheater later on.

In general, since most games are decided in the beginning with the development of the first 2-4 cities, I started to favor taking Legalism early now that the free settler has been pushed down one level. Maybe I should rethink that.

With regards to the ToA and Hanging Gardens comparison, the latter also gives a free garden. That puts it in even more advantage than ToA IMO.
 
Yeah, if you build monument, and take legalism, it saves that free culture building. As soon as you tech to get amphitheater it pops out. At least that's what I think happened in my game.
 
Your name: Haphaz
Game status: Culture Victory
Game date: 1810AD
Turns played: 275
Base score: 765
Final score: 1390
Time played: 1:36:00

Went for speed on the clock, if not date :)

Went for Goddess of the Hunt for food and +15% build speed for religion. That meant I missed out on Cathedral, which was a mistake. Should have been more aggressive on buying the cultural CS. Had over 10k at the end and nothing to spend it on. Otherwise, played fairly standard from then on (even remembering Alhambra this time!). Well done to anyone getting <250. That's beyond me.

Nice change of pace on this one. Thanks.

Edit - just saw Attaturk beat me by one minute. Argh!
 
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