I think it all depends, I tend to settle only first one, unless as Babylon then 3 coz they come so fast. But here I think 3 would be ok too as cap had both 50% modifiers, or at least that's my gut feeling. How many did you settle glory?
I tend to settle 4-5. I want to have 5-6 to bulb, 8 turns after Research Labs are in place; so counting the extra faith, and what's scheduled to come, I start saving 1 or 2 at some point. I think the 1st one I start keeping is maybe the one from Pisa or from Porcelain Tower.
With the Mayans it was a bit more difficult than with other civs, as their calendar makes it a bit more difficult. You can get one extra Scientist, if you really beeline Theology, but otherwise, I really found them difficult for generating GPs. I didn't really care about the General (I don't do wars), the Admiral (oh... there's the pirate boat... there's... oh, no more Admiral), the Merchant (although it's nice to have extra cash in the pocket) or the Artist, although I do find it great to get a quick Engineer for some wonder I usually skip due to AIs.
Game: Civ5 GOTM 54
Date submitted: 2013-02-21
Reference number: 28381
Your name: marekb
Game status: Science Victory
Game date: 1846AD
Turns played: 293
Base score: 1257
Final score: 2167
Time played: 5:03:00
Submitted save: TSG54_End.Civ5Save
Renamed file: marekb_C505401.Civ5Save
Welcome to GOTM.Hi!
This was my first GOTM, and it was sure a fun one!
Thanks for the game!
So I tried the game again, won it this time, but took until turn 324 with a final score of about 1900.
I couldn't get as many RAs going this time, and I tried opening Tradition which probably wasted some policies.
Really don't understand how people get to Plastics around turn 170 though, it was turn 220 before I was able to get it. Much better on the happiness this time but cash flow was terrible. I only had 5 cities, should I be building more?
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I followed Glory7's strategy completely, it is the first time I've been so aggressive with the other civs, and I couldn't believe how they kept giving me money for peace deals when we hadn't even fought a battle. I was a little slower than he was, probably about 5 turns behind where he was on turn 110. But while I was able to get to plastics around turn 170, I was not getting anywhere near the science per turn he was getting. At the peak with research labs I was peaked at 1300 empire wide. I had wiped out Dido, Liz and Isabella, but kept only their capitals and Seville as puppets. I also noted that two of my cities weren't very big. While two were close to 20, the other two were at 8. I grew them late in the game.
Very interesting to find out that if you go through all of the GP selections, then every long count after you get to select anything you want. I took an extra GE, and two GS.
So if I was going to finish all the techs before turn 200, do I need all four cities really big?
Or did I need more puppets?
Managed to launch on turn 274, and the cash and culture was just rolling in in giant chunks. I could have easily won using any victory condition I wanted, my tech lead was easily 25 techs.
I think it all depends, I tend to settle only first one, unless as Babylon then 3 coz they come so fast. But here I think 3 would be ok too as cap had both 50% modifiers, or at least that's my gut feeling. How many did you settle glory?
Of course, the Long-Count will have given you two (or three) GSs you wouldn't have otherwise naturally spawned, so I think it is a push.