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TSG92 After Actions

Discussion in 'Civ5 - Game Of The Month' started by Hammer Rabbi, Aug 14, 2014.

  1. Zlither

    Zlither Chieftain

    Joined:
    Mar 12, 2013
    Messages:
    82
    Peace deal w/ Shaka included Moson Kahni (the last cap) for a slow but satisfying end... this also seemed to cause the UI to die (at least on a Mac).

    For those that had < 100 times, did you do Writing after reach Construction, or sometime earlier?
     
  2. Acken

    Acken Deity

    Joined:
    Sep 13, 2013
    Messages:
    5,635
    Gender:
    Male
    Location:
    QC, Canada
    Writing isn't needed at all.
     
  3. GiovDenti

    GiovDenti Chieftain

    Joined:
    Aug 29, 2014
    Messages:
    22
    Game: Civ5 GOTM 92
    Date submitted: 2014-09-05 12:59:47
    Reference number: 31644
    Your name: GiovDenti
    Game status: Domination Victory
    Game date: 1625AD
    Turns played: 235
    Base score: 2195
    Final score: 4670
    Time played: 5:27:00

    This is my first submitted game and a very slow victory.
    I use to play Immortal and trying to win my first games at Deity.
    I over-prepared and when I finally gone to war... I quickly overrun every other Civs.
    I over-estimated AI and its resistance.

    I would be very curious to watch a <100 game.
    I hope someone will post a video...
     
  4. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

    Joined:
    Feb 2, 2003
    Messages:
    26,055
    Location:
    Plymouth, MA
    Welcome to CivFanatics and GOTM! :wavey:

    Congrats on your first victory and hope you have many more. :goodjob:

    Thanks for joining us.
     
  5. GiovDenti

    GiovDenti Chieftain

    Joined:
    Aug 29, 2014
    Messages:
    22
    Thanks!
     
  6. Knowtalent

    Knowtalent Emperor GOTM Staff

    Joined:
    Dec 13, 2009
    Messages:
    1,211
    Location:
    LA CA USA
    I made a hash of movement and figuring what the best routes were. There dealing with barbs tied up troops but by the end i had plenty to spare
    Game: Civ5 GOTM 92
    Date submitted: 2014-09-15 03:20:56
    Reference number: 31673
    Your name: knowtalent
    Game status: Domination Victory
    Game date: 840AD
    Turns played: 152
    Base score: 1057
    Final score: 3523
    Time played: 6:46:00
    Submitted save: AutoSave_0152 AD-0840.Civ5Save
    Renamed file: knowtalent_C509201.Civ5Save
     
  7. Khalid

    Khalid Warlord

    Joined:
    May 4, 2006
    Messages:
    251
    Location:
    Central Europe
    Hi all,

    I finally got on Friday a new computer that can handle more than the first 150 turns on a tiny map. So this was my first real Civ 5 game.

    The game beeing on prince level I tried to replicate the fast conquest (below T100) as described in TSG76. I didnt like the start location and the jag didnt reveal anything interesting, so I decided to move the settler South closer to enemies. But I got boxed in by the city states and on T8 when I finally wanted to found a city my settler was captured by barbs and I reloaded the game.

    On the second attempt I settled on the hill NE, which I liked. Build order scout, jag, 3x archer, floating gardens, mix of jags and archers.
    Social policy full honor, left side first.
    Research: Archery, AH, Wheel, beeline construction.

    I realized that the closest capitals were on hills and was afraid to take them with archers only. So took Onondaga first somewhere T45, but lost an archer because a barb joined the combat. Then went to Athens with 2x jags, archer, CB, which had strength 14 and my second army of 3CB, 2 jags went to Ulundi, but I couldnt get those cities and lost some units.

    So what order did you fast people did take the cities and what army to use at those conquests?
     

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