40sw4rm
Chieftain
- Joined
- Aug 20, 2014
- Messages
- 36
I'm currently in the process of recreating a LUA mapscript to Civilization VI. My question is, because for the life of me I can't figure it out at the moment, is there a way that I can just have a simple variable that goes directly off the civtype and creates that startingplot?
I'm looking for an override that is something simple like: if civtype == 'CIVILIZATION_NAME' then assigned x,y start plot, where I can just elseif the rest of the civilizations after that. Any help would be appreciated, thanks in advance.
I'm looking for an override that is something simple like: if civtype == 'CIVILIZATION_NAME' then assigned x,y start plot, where I can just elseif the rest of the civilizations after that. Any help would be appreciated, thanks in advance.